VersionInt=308261035 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcAllSceneShareSingleton:_InitVersion () Oc.OcAllSceneShareSingleton:Awake () IsAdmin = False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcAllSceneShareSingleton:_FirstAdminCheck () Oc.OcAllSceneShareSingleton:Awake () Oc.OcResidentData.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcResidentData.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcGameSceneTransformManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcGameSceneTransformManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcSaveManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcSaveManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcInput.OcInputTrack.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcInput.OcInputTrack.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcUI_KeybindIconHandler.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcUI_KeybindIconHandler.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcGamepadUIMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcGamepadUIMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () [Facepunch.Steamworks] SteamAPI_Init() success. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Steam.OcSteamworkHander:OnUnityAwake () LibSingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.Network.OcNetMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.Network.OcNetMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcPlCharacterManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcPlCharaSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.OcPlCharacterManager:LoadDataList () Oc.OcPlCharacterManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcPlCharaSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.OcPlCharacterManager:LoadDataList () Oc.OcPlCharacterManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcPlCharaSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.OcPlCharacterManager:LoadDataList () Oc.OcPlCharacterManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcPlCharaSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.OcPlCharacterManager:LoadDataList () Oc.OcPlCharacterManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcPlCharaSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.OcPlCharacterManager:LoadDataList () Oc.OcPlCharacterManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcPlCharaSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.OcPlCharacterManager:LoadDataList () Oc.OcPlCharacterManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcPlCharaSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.OcPlCharacterManager:LoadDataList () Oc.OcPlCharacterManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcPlCharaSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.OcPlCharacterManager:LoadDataList () Oc.OcPlCharacterManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcPlCharaSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.OcPlCharacterManager:LoadDataList () Oc.OcPlCharacterManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcPlCharaSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.OcPlCharacterManager:LoadDataList () Oc.OcPlCharacterManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcPlCharaSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.OcPlCharacterManager:LoadDataList () Oc.OcPlCharacterManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcPlCharacterManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.Maps.OcWorldManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.Maps.WorldSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.Maps.OcWorldManager:LoadDataList () Oc.Maps.OcWorldManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.Maps.WorldSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.Maps.OcWorldManager:LoadDataList () Oc.Maps.OcWorldManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.Maps.WorldSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.Maps.OcWorldManager:LoadDataList () Oc.Maps.OcWorldManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.Maps.WorldSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.Maps.OcWorldManager:LoadDataList () Oc.Maps.OcWorldManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.Maps.WorldSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.Maps.OcWorldManager:LoadDataList () Oc.Maps.OcWorldManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.Maps.WorldSaveData&) Oc.OcSaveManager:LoadFiles (string,string) Oc.OcSaveManager:LoadFilesSorted (string,string) Oc.Maps.OcWorldManager:LoadDataList () Oc.Maps.OcWorldManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.Maps.OcWorldManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.Item.OcItemDataMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () ID6901の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () ID6902の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () ID6903の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.Item.OcItemDataMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.AssetLoadSystem.OcItemAssetMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.AssetLoadSystem.OcItemAssetMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcAutoMoveAndRotateMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcAutoMoveAndRotateMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcUI_ErrorNotification.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcUI_ErrorNotification.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () SR.AudioManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () SR.AudioManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcVRoidManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Initialize UniTask.MainThreadDispatcher OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) DepthFirstScheduler.MainThreadDispatcher:Awake () UnityEngine.GameObject:AddComponent (System.Type) UnityEngine.GameObject:AddComponent () DepthFirstScheduler.MainThreadDispatcher:get_Instance () Oc.OcVRoidManager:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcVRoidManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () OcURPMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () OcURPMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcMessageMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcMessageMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcFixedMoveMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcFixedMoveMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcConsoleManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.OcConsoleManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () OcPerformanceMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () OcPerformanceMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcSettingsData&) Oc.OcSaveManager:TryLoadFile (string,Oc.OcSaveManager/FileType,Oc.OcSettingsData&) SROptions:LoadSetting () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcGraphicConfig&) Oc.OcSaveManager:TryLoadFile (string,Oc.OcSaveManager/FileType,Oc.OcGraphicConfig&) SROptions:LoadSetting () Oc.OcAllSceneShareSingleton:Awake () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:LoadValue (string,string) Oc.OcSaveManager:LoadValue (string,Oc.OcSaveManager/FileType) Oc.OcAllSceneShareSingleton:InitCrashReportMetaData () Oc.OcAllSceneShareSingleton:Awake () Oc.OcObj_Sea.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcObj_Sea.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () AnalyticsManager:success:200 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.AnalyticsManager:OnRequestFinished (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () Oc.OcUI_SettingMenu.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_SettingMenu.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () OcUI_HomeScene.Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_HomeScene/d__76:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__76> (Oc.OcUI_HomeScene/d__76&) Oc.OcUI_HomeScene:Start () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,string[]&) Oc.OcSaveManager:TryLoadFile (string,Oc.OcSaveManager/FileType,string[]&) Oc.OcUI_IPHistory:Init () Oc.OcUI_HomeScene/d__76:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__76> (Oc.OcUI_HomeScene/d__76&) Oc.OcUI_HomeScene:Start () ChunkBasedOptimizeManager.Awake called. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) ChunkBasedOptimizer.ChunkBasedOptimizeManager:Awake () UnityEngine.Object:Instantiate (ChunkBasedOptimizer.ChunkBasedOptimizeManager) ChunkBasedOptimizer.ChunkBasedOptimizeManager:get_Inst () ChunkBasedOptimizer.ChunkBasedOptimizeTarget:Start () OcUI_HomeScene.GameStartPopup OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_HomeScene/d__79:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__79> (Oc.OcUI_HomeScene/d__79&) Oc.OcUI_HomeScene:ShowGameStartPopup () Oc.OcAllSceneShareSingleton:Start () OcSaveManager.Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcSaveManager/d__38:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__38> (Oc.OcSaveManager/d__38&) Oc.OcSaveManager:Start () OcInputTrack.Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcInput.OcInputTrack:Start () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcInput.BindingData[]&) Oc.OcSaveManager:TryLoadFile (string,Oc.OcSaveManager/FileType,Oc.OcInput.BindingData[]&) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OnControlsChanged :Keyboard&Mouse OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGamepadUIMng:OnControlsChanged (UnityEngine.InputSystem.PlayerInput) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.PlayerInput,string,object) UnityEngine.InputSystem.PlayerInput:HandleControlsChanged () UnityEngine.InputSystem.PlayerInput:OnUserChange (UnityEngine.InputSystem.Users.InputUser,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:Notify (int,UnityEngine.InputSystem.Users.InputUserChange,UnityEngine.InputSystem.InputDevice) UnityEngine.InputSystem.Users.InputUser:OnActionChange (object,UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,object,UnityEngine.InputSystem.InputActionChange,string,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange,object) UnityEngine.InputSystem.InputActionState:NotifyListenersOfActionChange (UnityEngine.InputSystem.InputActionChange) UnityEngine.InputSystem.InputActionState:RestoreActionStatesAfterReResolvingBindings (UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionState:FinishBindingResolution (bool,UnityEngine.InputSystem.InputActionState/UnmanagedMemory,UnityEngine.InputSystem.InputControlList`1,bool) UnityEngine.InputSystem.InputActionMap:ResolveBindings () UnityEngine.InputSystem.InputActionMap:LazyResolveBindings (bool) UnityEngine.InputSystem.InputActionMap:OnBindingModified () UnityEngine.InputSystem.InputActionRebindingExtensions:ApplyBindingOverride (UnityEngine.InputSystem.InputActionMap,int,UnityEngine.InputSystem.InputBinding) Oc.OcInput.OcControlSaveHandler:LoadControlOverrides (bool) Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.OcInput.GamepadBind[]&) Oc.OcSaveManager:TryLoadFile (string,Oc.OcSaveManager/FileType,Oc.OcInput.GamepadBind[]&) Oc.OcInput.OcControlSaveHandler:LoadGamepadKeyBind () Oc.OcInput.OcControlSaveHandler:LoadSaveData (bool) Oc.OcInput.OcInputTrack:Start () OcPlCharacterManager.Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlCharacterManager:Start () OcWorldManager.Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Maps.OcWorldManager:Start () [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) System.Collections.Generic.List`1[System.String[]] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.QQI2Update:ParseGSJObjectToCSV (Newtonsoft.Json.Linq.JObject) Oc.QQI2Update/d__3:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__3, System.Collections.Generic.List`1>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Newtonsoft.Json.Linq.JObject) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__6, Newtonsoft.Json.Linq.JObject>:SetResult (Newtonsoft.Json.Linq.JObject) Oc.QQI2Update/d__6:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__6, Newtonsoft.Json.Linq.JObject>:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) A Weather Type from the All Weather Types list is missing. It will be excluded form the usable weather types. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UniStorm.UniStormSystem:InitializeUniStorm () UniStorm.UniStormSystem/d__368:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Save: 9ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Save (string[],string[],string) PocketpairSave.PocketpairSaveManager:Save (string,string,string) Oc.OcSaveManager:SaveValue (string,Oc.OcSaveManager/FileType,string) Oc.OcSaveManager/<b__38_0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1b__38_0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/DelayPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Exists: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Exists (PocketpairSave.SaveDataConnection,string,string) PocketpairSave.PocketpairSaveManager:Exists (string,string) Oc.OcSaveManager:IsKeyExists (string,string) Oc.OcSaveManager:IsKeyExists (string,Oc.OcSaveManager/FileType) Oc.OcSaveManager:LoadTotalPlayTime () Oc.OcSaveManager/d__38:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1b__38_0>d>:SetResult () Oc.OcSaveManager/<b__38_0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1b__38_0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/DelayPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:LoadValue (string,string) Oc.OcSaveManager:LoadValue (string,Oc.OcSaveManager/FileType) Oc.OcSaveManager:LoadTotalPlayTime () Oc.OcSaveManager/d__38:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1b__38_0>d>:SetResult () Oc.OcSaveManager/<b__38_0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1b__38_0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/DelayPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () [GrassRenderer] Loaded GrassMap: Terrain_0_1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:1214MB, totalAllocatedMem:972MB [Diff]totalReservedMem:+1214MB, totalAllocatedMem:+972MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [VRoidSDK] AuthorizeWithExistAccount Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.OcVRoidManager/<>c__DisplayClass17_0:b__2 (bool) VRoidSDK.OAuth.Authentication/<>c__DisplayClass11_0:b__4 (bool) VRoidSDK.OAuth.Authentication:TokenGenerateOnSuccess (VRoidSDK.Networking.IWebResponse,System.Action`1) VRoidSDK.OAuth.Authentication/<>c__DisplayClass11_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.OAuth.RefreshTokenGenerate:b__4_0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.Networking.HttpConnectionBase:OnComplete () VRoidSDK.Networking.HttpConnectionBase/d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [VRoidSDK] GetCharacterModel Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_CharacterSheet:b__14_0 (VRoidSDK.CharacterModelDetail) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass12_0:b__0 (VRoidSDK.CharacterModelDetail,VRoidSDK.ApiLinksFormat) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__1 (VRoidSDK.ApiResponseTemplate`1) VRoidSDK.GenericDataResponseConverter`1:Convert (VRoidSDK.Networking.IWebResponse,System.Action`1>,System.Action`1) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass15_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.Networking.HttpConnectionBase:OnComplete () VRoidSDK.Networking.HttpConnectionBase/d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [VRoidSDK] GetCharacterModel Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_CharacterSheet:b__14_0 (VRoidSDK.CharacterModelDetail) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass12_0:b__0 (VRoidSDK.CharacterModelDetail,VRoidSDK.ApiLinksFormat) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__1 (VRoidSDK.ApiResponseTemplate`1) VRoidSDK.GenericDataResponseConverter`1:Convert (VRoidSDK.Networking.IWebResponse,System.Action`1>,System.Action`1) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass15_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.Networking.HttpConnectionBase:OnComplete () VRoidSDK.Networking.HttpConnectionBase/d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [VRoidSDK] GetCharacterModel Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_CharacterSheet:b__14_0 (VRoidSDK.CharacterModelDetail) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass12_0:b__0 (VRoidSDK.CharacterModelDetail,VRoidSDK.ApiLinksFormat) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__1 (VRoidSDK.ApiResponseTemplate`1) VRoidSDK.GenericDataResponseConverter`1:Convert (VRoidSDK.Networking.IWebResponse,System.Action`1>,System.Action`1) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass15_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.Networking.HttpConnectionBase:OnComplete () VRoidSDK.Networking.HttpConnectionBase/d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [VRoidSDK] GetCharacterModel Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_CharacterSheet:b__14_0 (VRoidSDK.CharacterModelDetail) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass12_0:b__0 (VRoidSDK.CharacterModelDetail,VRoidSDK.ApiLinksFormat) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__1 (VRoidSDK.ApiResponseTemplate`1) VRoidSDK.GenericDataResponseConverter`1:Convert (VRoidSDK.Networking.IWebResponse,System.Action`1>,System.Action`1) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass15_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.Networking.HttpConnectionBase:OnComplete () VRoidSDK.Networking.HttpConnectionBase/d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [VRoidSDK] PostDownloadLicenseMultiplay Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/<>c__DisplayClass27_0:b__0 (VRoidSDK.DownloadLicense) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass12_0:b__0 (VRoidSDK.DownloadLicense,VRoidSDK.ApiLinksFormat) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__1 (VRoidSDK.ApiResponseTemplate`1) VRoidSDK.GenericDataResponseConverter`1:Convert (VRoidSDK.Networking.IWebResponse,System.Action`1>,System.Action`1) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass15_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.Networking.HttpConnectionBase:OnComplete () VRoidSDK.Networking.HttpConnectionBase/d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [VRoidSDK] License ID: 10844309-3962803513576652171 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/d__27:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitWhilePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Exists: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Exists (PocketpairSave.SaveDataConnection,string,string) PocketpairSave.PocketpairSaveManager:Exists (string,string) Oc.OcSaveManager:IsKeyExists (string,string) Oc.OcPlCharacterManager/d__34:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__34, bool>:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (string) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (string) Oc.OcVRoidManager/d__27:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitWhilePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.PlInGameSaveData&) Oc.OcSaveManager:TryLoadFile (string,string,Oc.PlInGameSaveData&,bool) Oc.OcPlCharacterManager/d__34:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__34, bool>:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (string) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (string) Oc.OcVRoidManager/d__27:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitWhilePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.Item.InventoryBoxSaveData[]&) Oc.OcSaveManager:TryLoadFile (string,string,Oc.Item.InventoryBoxSaveData[]&,bool) Oc.OcPlCharacterManager/d__34:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__34, bool>:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (string) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (string) Oc.OcVRoidManager/d__27:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitWhilePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OcDevStatsRecorder.Record() [Current]totalReservedMem:1250MB, totalAllocatedMem:950MB [Diff]totalReservedMem:+36MB, totalAllocatedMem:-22MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Mirror | mirror-networking.com | discord.gg/N9QVxbM OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.Network.OcNetMng:ResetNetworkManager () Oc.Network.OcNetMng/d__54:MoveNext () Oc.Network.OcNetMng:ConnectEOS (string,int) Oc.OcUI_HomeScene/d__117:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__117> (Oc.OcUI_HomeScene/d__117&) Oc.OcUI_HomeScene:StartConnectServerByEOSLobby (string) Oc.OcUI_HomeScene:b__76_7 () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () KcpTransport initialized! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) kcp2k.KcpTransport:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.Network.OcNetMng:ResetNetworkManager () Oc.Network.OcNetMng/d__54:MoveNext () Oc.Network.OcNetMng:ConnectEOS (string,int) Oc.OcUI_HomeScene/d__117:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__117> (Oc.OcUI_HomeScene/d__117&) Oc.OcUI_HomeScene:StartConnectServerByEOSLobby (string) Oc.OcUI_HomeScene:b__76_7 () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () [ConnectEOS] establish connection.: ZKDEHC OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng/d__54:MoveNext () Oc.Network.OcNetMng:ConnectEOS (string,int) Oc.OcUI_HomeScene/d__117:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__117> (Oc.OcUI_HomeScene/d__117&) Oc.OcUI_HomeScene:StartConnectServerByEOSLobby (string) Oc.OcUI_HomeScene:b__76_7 () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () Delete devideID is valid only development build or UnityEditor. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) EpicTransport.EOSSDKComponent:InitializeImplementation () EpicTransport.EOSSDKComponent:Initialize () Oc.Network.OcNetMng/d__47:MoveNext () Oc.Network.OcNetMng:EOSInitialize () Oc.Network.OcNetMng/d__54:MoveNext () Oc.Network.OcNetMng:ConnectEOS (string,int) Oc.OcUI_HomeScene/d__117:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__117> (Oc.OcUI_HomeScene/d__117&) Oc.OcUI_HomeScene:StartConnectServerByEOSLobby (string) Oc.OcUI_HomeScene:b__76_7 () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () Epic Manager: Category - LogEOSConnect Message - DeviceId access credentials already exist for the current user profile on the local device. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) EpicTransport.Logger:EpicDebugLog (Epic.OnlineServices.Logging.LogMessage) EpicTransport.EOSSDKComponent/<>c:b__74_0 (Epic.OnlineServices.Logging.LogMessage&) Epic.OnlineServices.Logging.LoggingInterface:LogMessageFuncInternalImplementation (Epic.OnlineServices.Logging.LogMessageInternal&) Epic.OnlineServices.Connect.ConnectInterface:CreateDeviceId (Epic.OnlineServices.Connect.CreateDeviceIdOptions&,object,Epic.OnlineServices.Connect.OnCreateDeviceIdCallback) EpicTransport.EOSSDKComponent:InitializeImplementation () EpicTransport.EOSSDKComponent:Initialize () Oc.Network.OcNetMng/d__47:MoveNext () Oc.Network.OcNetMng:EOSInitialize () Oc.Network.OcNetMng/d__54:MoveNext () Oc.Network.OcNetMng:ConnectEOS (string,int) Oc.OcUI_HomeScene/d__117:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__117> (Oc.OcUI_HomeScene/d__117&) Oc.OcUI_HomeScene:StartConnectServerByEOSLobby (string) Oc.OcUI_HomeScene:b__76_7 () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () Connect Interface Login succeeded OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) EpicTransport.EOSSDKComponent:OnConnectInterfaceLogin (Epic.OnlineServices.Connect.LoginCallbackInfo&) Epic.OnlineServices.Connect.ConnectInterface:OnLoginCallbackInternalImplementation (Epic.OnlineServices.Connect.LoginCallbackInfoInternal&) Epic.OnlineServices.Platform.PlatformInterface:Tick () EpicTransport.EOSSDKComponent:LateUpdate () EOS User Product ID:0002c89263564a0590452e5a33e8df86 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) EpicTransport.EOSSDKComponent:OnConnectInterfaceLogin (Epic.OnlineServices.Connect.LoginCallbackInfo&) Epic.OnlineServices.Connect.ConnectInterface:OnLoginCallbackInternalImplementation (Epic.OnlineServices.Connect.LoginCallbackInfoInternal&) Epic.OnlineServices.Platform.PlatformInterface:Tick () EpicTransport.EOSSDKComponent:LateUpdate () FindLobbiesSuccess OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) CraftopiaEOSLobby/<>c__DisplayClass5_0:b__0 (System.Collections.Generic.List`1) EOSLobby/<>c__DisplayClass69_0:b__0 (Epic.OnlineServices.Lobby.LobbySearchFindCallbackInfo&) Epic.OnlineServices.Lobby.LobbySearch:OnFindCallbackInternalImplementation (Epic.OnlineServices.Lobby.LobbySearchFindCallbackInfoInternal&) Epic.OnlineServices.Platform.PlatformInterface:Tick () EpicTransport.EOSSDKComponent:Tick () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () lobbiesFound.Count:1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) CraftopiaEOSLobby/d__5:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__5, string>:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1>:TrySetResult (System.Collections.Generic.List`1) System.Threading.Tasks.TaskCompletionSource`1>:TrySetResult (System.Collections.Generic.List`1) System.Threading.Tasks.TaskCompletionSource`1>:SetResult (System.Collections.Generic.List`1) CraftopiaEOSLobby/<>c__DisplayClass5_0:b__0 (System.Collections.Generic.List`1) EOSLobby/<>c__DisplayClass69_0:b__0 (Epic.OnlineServices.Lobby.LobbySearchFindCallbackInfo&) Epic.OnlineServices.Lobby.LobbySearch:OnFindCallbackInternalImplementation (Epic.OnlineServices.Lobby.LobbySearchFindCallbackInfoInternal&) Epic.OnlineServices.Platform.PlatformInterface:Tick () EpicTransport.EOSSDKComponent:Tick () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () JoinLobbySuccess OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) CraftopiaEOSLobby/<>c__DisplayClass5_1:b__2 (System.Collections.Generic.List`1) EOSLobby/<>c__DisplayClass70_0:b__0 (Epic.OnlineServices.Lobby.JoinLobbyCallbackInfo&) Epic.OnlineServices.Lobby.LobbyInterface:OnJoinLobbyCallbackInternalImplementation (Epic.OnlineServices.Lobby.JoinLobbyCallbackInfoInternal&) Epic.OnlineServices.Platform.PlatformInterface:Tick () EpicTransport.EOSSDKComponent:Tick () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Starting client, target address 00023c2704a847f69bc804a8ff9beac3. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) EpicTransport.EosTransport:ClientConnect (string) Mirror.NetworkClient:Connect (string) Mirror.NetworkManager:StartClient () UniRMI.CraftopiaNetworkManager/d__20:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__20, UniRMI.AuthResponseCode>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (string) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__5, string>:SetResult (string) CraftopiaEOSLobby/d__5:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__5, string>:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1>:TrySetResult (System.Collections.Generic.List`1) System.Threading.Tasks.TaskCompletionSource`1>:TrySetResult (System.Collections.Generic.List`1) System.Threading.Tasks.TaskCompletionSource`1>:SetResult (System.Collections.Generic.List`1) CraftopiaEOSLobby/<>c__DisplayClass5_1:b__2 (System.Collections.Generic.List`1) EOSLobby/<>c__DisplayClass70_0:b__0 (Epic.OnlineServices.Lobby.JoinLobbyCallbackInfo&) Epic.OnlineServices.Lobby.LobbyInterface:OnJoinLobbyCallbackInternalImplementation (Epic.OnlineServices.Lobby.JoinLobbyCallbackInfoInternal&) Epic.OnlineServices.Platform.PlatformInterface:Tick () EpicTransport.EOSSDKComponent:Tick () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Connection established. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) EpicTransport.Client:OnReceiveInternalData (EpicTransport.Common/InternalMessages,Epic.OnlineServices.ProductUserId,Epic.OnlineServices.P2P.SocketId) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Authentication Response: Unauthorized OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UniRMI.CraftopiaAuthenticator:OnAuthResponseMessage (UniRMI.AuthResponseMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.AuthResponseMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.AuthResponseMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT][ConnectEOS] ZKDEHC:Frame=5098 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetMng/d__54:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__54, UniRMI.AuthResponseCode>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UniRMI.AuthResponseCode) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__13`1, UniRMI.AuthResponseCode>:SetResult (UniRMI.AuthResponseCode) Cysharp.Threading.Tasks.UniTaskExtensions/d__13`1:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__13`1, UniRMI.AuthResponseCode>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1, bool>>:TrySetResult (System.ValueTuple`3, bool>) Cysharp.Threading.Tasks.UniTask/WhenAnyPromise`2, bool>:TryInvokeContinuationT1 (Cysharp.Threading.Tasks.UniTask/WhenAnyPromise`2, bool>,Cysharp.Threading.Tasks.UniTask`1/Awaiter>&) Cysharp.Threading.Tasks.UniTask/WhenAnyPromise`2/<>c, bool>:<.ctor>b__2_0 (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UniRMI.AuthResponseCode) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__20, UniRMI.AuthResponseCode>:SetResult (UniRMI.AuthResponseCode) UniRMI.CraftopiaNetworkManager/d__20:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__20, UniRMI.AuthResponseCode>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UniRMI.AuthResponseCode) Cysharp.Threading.Tasks.AutoResetUniTaskCompletionSource`1:TrySetResult (UniRMI.AuthResponseCode) UniRMI.CraftopiaNetworkManager/<>c__DisplayClass20_0:b__0 (UniRMI.AuthResponseCode) UnityEngine.Events.InvokableCall`1:Invoke (UniRMI.AuthResponseCode) UnityEngine.Events.UnityEvent`1:Invoke (UniRMI.AuthResponseCode) UniRMI.CraftopiaAuthenticator:OnAuthResponseMessage (UniRMI.AuthResponseMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.AuthResponseMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.AuthResponseMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Connect Error: Unauthorized OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_HomeScene/d__115:MoveNext () Oc.OcUI_HomeScene:ConnectErrorHandle (UniRMI.AuthResponseCode) Oc.OcUI_HomeScene/d__117:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UniRMI.AuthResponseCode) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__54, UniRMI.AuthResponseCode>:SetResult (UniRMI.AuthResponseCode) Oc.Network.OcNetMng/d__54:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__54, UniRMI.AuthResponseCode>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UniRMI.AuthResponseCode) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__13`1, UniRMI.AuthResponseCode>:SetResult (UniRMI.AuthResponseCode) Cysharp.Threading.Tasks.UniTaskExtensions/d__13`1:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__13`1, UniRMI.AuthResponseCode>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1, bool>>:TrySetResult (System.ValueTuple`3, bool>) Cysharp.Threading.Tasks.UniTask/WhenAnyPromise`2, bool>:TryInvokeContinuationT1 (Cysharp.Threading.Tasks.UniTask/WhenAnyPromise`2, bool>,Cysharp.Threading.Tasks.UniTask`1/Awaiter>&) Cysharp.Threading.Tasks.UniTask/WhenAnyPromise`2/<>c, bool>:<.ctor>b__2_0 (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UniRMI.AuthResponseCode) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__20, UniRMI.AuthResponseCode>:SetResult (UniRMI.AuthResponseCode) UniRMI.CraftopiaNetworkManager/d__20:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__20, UniRMI.AuthResponseCode>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UniRMI.AuthResponseCode) Cysharp.Threading.Tasks.AutoResetUniTaskCompletionSource`1:TrySetResult (UniRMI.AuthResponseCode) UniRMI.CraftopiaNetworkManager/<>c__DisplayClass20_0:b__0 (UniRMI.AuthResponseCode) UnityEngine.Events.InvokableCall`1:Invoke (UniRMI.AuthResponseCode) UnityEngine.Events.UnityEvent`1:Invoke (UniRMI.AuthResponseCode) UniRMI.CraftopiaAuthenticator:OnAuthResponseMessage (UniRMI.AuthResponseMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.AuthResponseMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.AuthResponseMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Exists: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Exists (PocketpairSave.SaveDataConnection,string,string) PocketpairSave.PocketpairSaveManager:Exists (string,string) Oc.OcSaveManager:IsKeyExists (string,string) Oc.OcSaveManager:IsKeyExists (string,Oc.OcSaveManager/FileType) Oc.OcUI_ServerPasswordInput:Start () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:LoadValue (string,string) Oc.OcSaveManager:LoadValue (string,Oc.OcSaveManager/FileType) Oc.OcUI_ServerPasswordInput:Start () OcDevStatsRecorder.Record() [Current]totalReservedMem:1250MB, totalAllocatedMem:996MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+46MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Save: 3ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Save (string[],string[],string) PocketpairSave.PocketpairSaveManager:Save (string,string,string) Oc.OcSaveManager:SaveValue (string,Oc.OcSaveManager/FileType,string) Oc.OcUI_ServerPasswordInput:SavePassword () Oc.OcUI_HomeScene:ClickPasswordButton () Oc.OcUI_HomeScene:b__76_9 () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () Authentication Response: OK OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UniRMI.CraftopiaAuthenticator:OnAuthResponseMessage (UniRMI.AuthResponseMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.AuthResponseMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.AuthResponseMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT][Send_LoadScene]:Frame=5175 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_JoinGame:Send_LoadScene () Oc.Network.OcNetMng:reqLoadScene () Oc.OcUI_HomeScene:ConnectSuccess () Oc.OcUI_HomeScene/<>c__DisplayClass115_0/<b__0>d:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startc__DisplayClass115_0/<b__0>d> (Oc.OcUI_HomeScene/<>c__DisplayClass115_0/<b__0>d&) Oc.OcUI_HomeScene/<>c__DisplayClass115_0:b__0 (UniRMI.AuthResponseCode) UnityEngine.Events.InvokableCall`1:Invoke (UniRMI.AuthResponseCode) UnityEngine.Events.UnityEvent`1:Invoke (UniRMI.AuthResponseCode) UniRMI.CraftopiaAuthenticator:OnAuthResponseMessage (UniRMI.AuthResponseMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.AuthResponseMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.AuthResponseMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT][Receive_LoadSceneRes] scenepath=openworld GameMode=OpenWorld:Frame=5183 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_JoinGame:Receive_LoadSceneRes (string,Oc.GameMode) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () WorldManager.SetDifficulty - Difficulty:Normal, ItemPenalty:MaterialHalf, DEFDebuffRate:0.1, EmDamageScale:1, EmHealthScale:1, BossHealthScale:1, StarveLethal:True, SatietyDamage:0.8, StarveDamage:0.01, StaminaCostRate:1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Maps.OcWorldManager:SetDifficulty (Oc.OcDifficultySetting) Oc.Maps.OcWorldManager:GameStartAsClient (Oc.GameMode,string) Oc.Network.OcNetMng:GameStartAsClient (Oc.GameMode,string) Oc.OcUI_HomeScene:ConnectSuccessCallback (Oc.GameMode,string) Oc.Network.OcNetRpc_JoinGame:Receive_LoadSceneRes (string,Oc.GameMode) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ChunkBasedOptimizeManager.Reset called. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) ChunkBasedOptimizer.ChunkBasedOptimizeManager:Reset () ChunkBasedOptimizer.ChunkBasedOptimizeManager:KillInstance () Oc.OcGameSceneTransformManager:IslandLoadStart () Oc.OcGameSceneTransformManager:LoadOpenworld () Oc.Maps.OcWorldManager:TransOpenworld (string) Oc.Maps.OcWorldManager:GameStartAsClient (Oc.GameMode,string) Oc.Network.OcNetMng:GameStartAsClient (Oc.GameMode,string) Oc.OcUI_HomeScene:ConnectSuccessCallback (Oc.GameMode,string) Oc.Network.OcNetRpc_JoinGame:Receive_LoadSceneRes (string,Oc.GameMode) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Start FadeOut OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__40:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) Oc.OcGameSceneTransformManager:LoadOpenworld () Oc.Maps.OcWorldManager:TransOpenworld (string) Oc.Maps.OcWorldManager:GameStartAsClient (Oc.GameMode,string) Oc.Network.OcNetMng:GameStartAsClient (Oc.GameMode,string) Oc.OcUI_HomeScene:ConnectSuccessCallback (Oc.GameMode,string) Oc.Network.OcNetRpc_JoinGame:Receive_LoadSceneRes (string,Oc.GameMode) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () End FadeOut OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__40:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loading progress:A OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 終了処理:class=Oc.OcUI_VRoidHubSingle, gameObj =VroidUI (SingletonMonoBehaviour.OnDestroy) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:OnDestroy () 終了処理:class=Oc.OcUI_HomeScene, gameObj =HomeSceneHandler (SingletonMonoBehaviour.OnDestroy) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:OnDestroy () ChunkBasedOptimizeManager.Awake called. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) ChunkBasedOptimizer.ChunkBasedOptimizeManager:Awake () UnityEngine.Object:Instantiate (ChunkBasedOptimizer.ChunkBasedOptimizeManager) ChunkBasedOptimizer.ChunkBasedOptimizeManager:get_Inst () ChunkBasedOptimizer.ChunkBasedOptimizeTarget:OnDestroy () 終了処理:class=Oc.OcObj_Sea, gameObj =OcSeaSurface_StylizedWater_Sea (SingletonMonoBehaviour.OnDestroy) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:OnDestroy () [GrassRenderer] Unload GrassMap: Terrain_0_1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Release () GrassRenderer.GrassRendererManager:OnDestroy () Loading progress:B OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [VRoidSDK] PreloadModel Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/d__24:MoveNext () Oc.OcVRoidManager:PreloadModel (string) Oc.OcVRoidManager/<b__12_0>d:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startb__12_0>d> (Oc.OcVRoidManager/<b__12_0>d&) Oc.OcVRoidManager:b__12_0 (UniRx.Unit) UniRx.Observer/Subscribe`1:OnNext (UniRx.Unit) UniRx.Subject`1:OnNext (UniRx.Unit) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) AudioManager.OnSceneChange OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SR.AudioManager:OnSceneChange () Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcItemAssetMng.SceneMoveAssetUnload OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.AssetLoadSystem.OcItemAssetMng:SceneMoveAssetUnload () Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loading GC Collect 1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loading Unload Unused Assets OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loading Wait OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loading GC Collect 2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loading progress:Scene A: 0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loading progress:Scene B: 0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [VRoidSDK] GetCharacterModel Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/<>c__DisplayClass24_0:b__0 (VRoidSDK.CharacterModelDetail) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass12_0:b__0 (VRoidSDK.CharacterModelDetail,VRoidSDK.ApiLinksFormat) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__1 (VRoidSDK.ApiResponseTemplate`1) VRoidSDK.GenericDataResponseConverter`1:Convert (VRoidSDK.Networking.IWebResponse,System.Action`1>,System.Action`1) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass11_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.ApiRequestBase`1/<>c__DisplayClass15_0:b__0 (VRoidSDK.Networking.IWebResponse) VRoidSDK.Networking.HttpConnectionBase:OnComplete () VRoidSDK.Networking.HttpConnectionBase/d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Oc.OcSimpleMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcSimpleMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcDevMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () OcDevMng.OnUnityAwake OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcDevMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcDevMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcDayMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcDayMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Statistical.StatisticalDataManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Statistical.StatisticalDataManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Missions.OcMissionManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Missions.OcMissionManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Dungeon.OcDungeonManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Dungeon.OcDungeonManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcGameMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcGameMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcDropItemMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () OcDropItemMng.OnUnityAwake OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcDropItemMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcDropItemMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcFxMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () OcEfcMng.OnUnityAwake OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcFxMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcFxMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.AssetLoadSystem.OcEnemyAssetMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.AssetLoadSystem.OcEnemyAssetMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcBeaconMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () OcInstallObjMng:ChunkAllNum=12299049 ChunkYNum =49 ChunkXZNum = 501 ChunkFloorNum =251001 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcBeaconMng:InitChunkDist () Oc.OcBeaconMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcBeaconMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Pet.OcPetMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Pet.OcPetMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Skills.OcSkillManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Skills.OcSkillManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Achievements.OcAchievementManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Achievements.OcAchievementManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcTrapMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcTrapMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcMapMarkerMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcMapMarkerMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcCharaData.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcCharaData.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcDelayCreateMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcDelayCreateMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcWarpPointManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcWarpPointManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcSoulOrbMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcSoulOrbMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcSkullTestMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcSkullTestMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcPoolObjMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcPoolObjMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcRespawnPointManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcRespawnPointManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Maps.OcOpenWorldAreaManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Maps.OcOpenWorldAreaManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcZoneManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcZoneManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcInstallObjMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () OcInstallObjMng:ChunkAllNum=12299049 ChunkYNum =49 ChunkXZNum = 501 ChunkFloorNum =251001 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcInstallObjMng:resetChunkDist () Oc.OcInstallObjMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () 正しく更新できています OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcInstallObjMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcInstallObjMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcStaticObjMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () OcStaticObjMng.OnUnityAwake OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () OcStaticObjMng.SetPhase(AWAKE); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcStaticObjMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcSpawnerMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcSpawnerMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcEmMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () OcEmMng.OnUnityAwake OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcEmMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcEmMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcGimmickMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcGimmickMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcPlMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcPlMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcUI_TrackerTargetHolder.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcUI_TrackerTargetHolder.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Event.OcEventMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Event.OcEventMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Quest.OcQuestMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Quest.OcQuestMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.SubWorld.OcSubWorldMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.SubWorld.OcSubWorldMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Missions.OcMilestoneManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.Missions.OcMilestoneManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcTimelineMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcTimelineMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcChatAIClient.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () Oc.OcChatAIClient.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcGameSceneShareSingleton:InstantiatePrefabs () Oc.OcGameSceneShareSingleton:Awake () OcDevMng.Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcDevMng:Start () GameMng.Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameMng:Start () OcStaticObjMng.Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:Start () OcStaticObjMng.SetPhase(START); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:Start () OcEmMng.Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcEmMng:Start () Loading progress:Scene C:End OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Oc.OcUI_EscScene.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_EscScene.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Esc.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) サブシーン読み込み開始 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__47:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loading progress:SubScene FieldObject: 0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__47:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Loading progress:SubScene WaterObject: 0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__47:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Oc.OcObj_Sea.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcObj_Sea.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_WaterObject.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Loading progress:SubScene Spawner: 0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__47:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_Spawner.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () Loading progress:SubScene StaticObject: 0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__47:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) UniGLTF-2.44.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () UniGLTF-2.44.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () UniGLTF-2.44.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_StaticObject_Convert.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () Loading progress:SubScene Gimmick: 0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__47:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [VRoidSDK] LoadCharacterAsync Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/<>c__DisplayClass24_0:b__3 (UnityEngine.GameObject) VRoidSDK.ModelLoaderBase/<>c__DisplayClass13_0:b__0 () UniGLTF.ImporterContext/<>c__DisplayClass40_0:b__0 (DepthFirstScheduler.Unit) DepthFirstScheduler.Schedulable`1/<>c__DisplayClass23_0:b__0 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/StepScheduler:UpdateAndGetTaskCount () DepthFirstScheduler.MainThreadDispatcher:Update () [VRoidSDK] PreloadModel Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/d__24:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__24>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitWhilePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () Loading progress:SubScene InstallObj: 0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__47:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3808 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3811 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=473 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3806 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3812 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3810 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=773 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3809 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=473 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=773 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3807 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=432 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=296 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=200 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=428 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=296 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=332 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1926 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1925 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=632 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1925 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1926 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=775 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=775 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () OcGameSceneTransformManager:OnSceneLoadFinishInGame:ロード完了A OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager:OnSceneLoadFinishInGame () Oc.OcGameSceneTransformManager:OnSceneLoadFinish () Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcStaticObjMng.LoadEnd OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:LoadEnd () Oc.OcGameSceneTransformManager:OnSceneLoadFinishInGame () Oc.OcGameSceneTransformManager:OnSceneLoadFinish () Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcStaticObjMng.SetPhase(LOADING_END); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:LoadEnd () Oc.OcGameSceneTransformManager:OnSceneLoadFinishInGame () Oc.OcGameSceneTransformManager:OnSceneLoadFinish () Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDungeonManager.init flag=true OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Dungeon.OcDungeonManager:LoadEnd () Oc.OcGameSceneTransformManager:OnSceneLoadFinishInGame () Oc.OcGameSceneTransformManager:OnSceneLoadFinish () Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcGameSceneTransformManager:OnSceneLoadFinishInGame:ロード完了B OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager:OnSceneLoadFinishInGame () Oc.OcGameSceneTransformManager:OnSceneLoadFinish () Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loading progress:D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcStaticObjMng.SetPhase(INIT_WAIT_FOR_SYNC); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () Start Multiplay Join Sync... OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT][Send_ReadySync]:Frame=5471 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_JoinGame:Send_ReadySync () Oc.Network.OcNetMng:reqClientConnect_JoinInGame () Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetworkClient.AddPlayer() called with connection connection(0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkClient:AddPlayer () UniRMI.CraftopiaNetworkManager:SetRPCReady (bool) Oc.Network.OcNetMng:SetReady (bool) Oc.Network.OcNetRpc_JoinGame:Send_ReadySync () Oc.Network.OcNetMng:reqClientConnect_JoinInGame () Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]NetworkManager isReady: True:Frame=5471 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetMng:SetReady (bool) Oc.Network.OcNetRpc_JoinGame:Send_ReadySync () Oc.Network.OcNetMng:reqClientConnect_JoinInGame () Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before: after:白藤花音(配信中):Frame=5486 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange 白藤花音(配信中) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=5486 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=白藤花音(配信中) isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=5486 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel A: NetUserId=2 VRoidCId=3759375522176683772 Frame=5486 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 8825991CF0892AD7. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=3572612801 scene=8825991CF0892AD7 netId=311 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 8825991CAF540A48. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=3572612801 scene=8825991CAF540A48 netId=312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 93F633915C798CAB. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F633915C798CAB netId=102 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 8825991C22232BA8. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=3572612801 scene=8825991C22232BA8 netId=310 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 93F633915424ECD6. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F633915424ECD6 netId=130 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 8825991C902665AC. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=3219237878 scene=8825991C902665AC netId=254 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 93F63391EF54A2AF. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F63391EF54A2AF netId=136 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 93F63391F15E0947. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F63391F15E0947 netId=144 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_Corner_Origin_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_Corner_Origin_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_Corner_Origin_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_Corner_Origin_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_Corner_Origin_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh OcCol_6_pyramid (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh cone (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh cone (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh cone (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh cone (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Floor_corner_collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcPl.InitVRoidMovel B:Master=False, Preview=False Frame=5487 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () [VRoidSDK] License ID: 10844307-6223252842332680329 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/d__23:MoveNext () Oc.OcVRoidManager:InstantiateModel (bool,string,string,UnityEngine.Transform,bool,bool) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh roof corner end B (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh roof corner end B (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh SM_center_square_LOD0_ConvexHull_0 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh SM_fountain_part_02_LOD0_ConvexHull_0 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh SM_center_square_LOD0_ConvexHull_0 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh SM_fountain_part_02_LOD0_ConvexHull_0 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh OcCol_6_pyramid (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh HalfSphere2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh HalfSphere2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh OcCol_6_pyramid (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh barrel_a (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh barrel_a (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh SciFi_PropsPack4_Barrel_BS (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_4 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh barrel_a (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh barrel_a (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh SciFi_PropsPack4_Barrel_BS (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_4 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Roof_End_Origin_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh DamageCollision_ConvexHull_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnU (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_TurnLeft_5m_Barrier (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_5m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Failed to spawn server object, did you forget to add it to the NetworkManager? assetId=1941652401 netId=7339 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1941652401 scene=0 netId=7339 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Failed to spawn server object, did you forget to add it to the NetworkManager? assetId=1941652401 netId=7340 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1941652401 scene=0 netId=7340 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Failed to spawn server object, did you forget to add it to the NetworkManager? assetId=1941652401 netId=7341 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1941652401 scene=0 netId=7341 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_TurnShort_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Right_Barrier.001 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_ChicaneS_Left (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh barrel_a (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh barrel_a (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh SciFi_PropsPack4_Barrel_BS (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_4 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh barrel_a (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh barrel_a (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh SciFi_PropsPack4_Barrel_BS (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_2 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_4 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh tire_stack_3 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankRight_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Failed to spawn server object, did you forget to add it to the NetworkManager? assetId=3945193987 netId=7362 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=3945193987 scene=0 netId=7362 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Failed to spawn server object, did you forget to add it to the NetworkManager? assetId=1639876306 netId=7374 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1639876306 scene=0 netId=7374 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Failed to spawn server object, did you forget to add it to the NetworkManager? assetId=1639876306 netId=7375 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1639876306 scene=0 netId=7375 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Failed to spawn server object, did you forget to add it to the NetworkManager? assetId=1639876306 netId=7376 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1639876306 scene=0 netId=7376 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Failed to spawn server object, did you forget to add it to the NetworkManager? assetId=1639876306 netId=7377 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1639876306 scene=0 netId=7377 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 世界遺産デバッグ中:I GUID=-417901755, CanUniqueEffect=False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcBldg_WorldHeritage:TrySetProgress (int,bool) Oc.OcInstallObjMng:SetupEquipId (int,Oc.OcPlEquip,int) Oc.OcPlEquip/d__242:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__242> (Oc.OcPlEquip/d__242&) Oc.OcPlEquip:OnStartClient () Mirror.NetworkIdentity:OnStartClient () Mirror.NetworkClient:OnObjectSpawnFinished (Mirror.ObjectSpawnFinishedMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectSpawnFinishedMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectSpawnFinishedMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh UCX_MurphysAgave03 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcPlEquip:InstallStart (Oc.Item.OcItem,bool,bool,int,int) Oc.OcPlEquip/d__242:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__242> (Oc.OcPlEquip/d__242&) Oc.OcPlEquip:OnStartClient () Mirror.NetworkIdentity:OnStartClient () Mirror.NetworkClient:OnObjectSpawnFinished (Mirror.ObjectSpawnFinishedMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectSpawnFinishedMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectSpawnFinishedMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh UCX_MurphysAgave03 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcPlEquip:InstallStart (Oc.Item.OcItem,bool,bool,int,int) Oc.OcPlEquip/d__242:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__242> (Oc.OcPlEquip/d__242&) Oc.OcPlEquip:OnStartClient () Mirror.NetworkIdentity:OnStartClient () Mirror.NetworkClient:OnObjectSpawnFinished (Mirror.ObjectSpawnFinishedMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectSpawnFinishedMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectSpawnFinishedMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh UCX_MurphysAgave03 (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcPlEquip:InstallStart (Oc.Item.OcItem,bool,bool,int,int) Oc.OcPlEquip/d__242:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__242> (Oc.OcPlEquip/d__242&) Oc.OcPlEquip:OnStartClient () Mirror.NetworkIdentity:OnStartClient () Mirror.NetworkClient:OnObjectSpawnFinished (Mirror.ObjectSpawnFinishedMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectSpawnFinishedMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectSpawnFinishedMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPlMaster:OnStartLocalPlayer () Mirror.NetworkIdentity:OnStartLocalPlayer () Mirror.NetworkClient:CheckForLocalPlayer (Mirror.NetworkIdentity) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=5487 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPlMaster:OnStartLocalPlayer () Mirror.NetworkIdentity:OnStartLocalPlayer () Mirror.NetworkClient:CheckForLocalPlayer (Mirror.NetworkIdentity) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=5487 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPlMaster:OnStartLocalPlayer () Mirror.NetworkIdentity:OnStartLocalPlayer () Mirror.NetworkClient:CheckForLocalPlayer (Mirror.NetworkIdentity) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPlMaster:OnStartLocalPlayer () Mirror.NetworkIdentity:OnStartLocalPlayer () Mirror.NetworkClient:CheckForLocalPlayer (Mirror.NetworkIdentity) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel A: NetUserId=7434 VRoidCId=2748211903590925042 Frame=5487 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPlMaster:OnStartLocalPlayer () Mirror.NetworkIdentity:OnStartLocalPlayer () Mirror.NetworkClient:CheckForLocalPlayer (Mirror.NetworkIdentity) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Oc.OcUICam.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (OcPlLocalContext,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (OcPlLocalContext,UnityEngine.Transform,bool) Oc.OcPlMng:CreateLocalPlayerContext () Oc.OcPlMaster:OnStartLocalPlayer () Mirror.NetworkIdentity:OnStartLocalPlayer () Mirror.NetworkClient:CheckForLocalPlayer (Mirror.NetworkIdentity) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Oc.OcUICam.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (OcPlLocalContext,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (OcPlLocalContext,UnityEngine.Transform,bool) Oc.OcPlMng:CreateLocalPlayerContext () Oc.OcPlMaster:OnStartLocalPlayer () Mirror.NetworkIdentity:OnStartLocalPlayer () Mirror.NetworkClient:CheckForLocalPlayer (Mirror.NetworkIdentity) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Oc.OcPlCam.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (OcPlLocalContext,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (OcPlLocalContext,UnityEngine.Transform,bool) Oc.OcPlMng:CreateLocalPlayerContext () Oc.OcPlMaster:OnStartLocalPlayer () Mirror.NetworkIdentity:OnStartLocalPlayer () Mirror.NetworkClient:CheckForLocalPlayer (Mirror.NetworkIdentity) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Oc.OcPlCam.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (OcPlLocalContext,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (OcPlLocalContext,UnityEngine.Transform,bool) Oc.OcPlMng:CreateLocalPlayerContext () Oc.OcPlMaster:OnStartLocalPlayer () Mirror.NetworkIdentity:OnStartLocalPlayer () Mirror.NetworkClient:CheckForLocalPlayer (Mirror.NetworkIdentity) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.warp pos:(-2427.78, 136.81, -1475.83) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp_withCamReset (UnityEngine.Vector3,single) Oc.OcPlStartPoint:respawn () Oc.OcPlMaster:setPlStartPoint (Oc.OcPlStartPoint) Oc.OcPlStartPoint:b__3_0 (Oc.OcPlMaster) UnityEngine.InputSystem.Utilities.Observer`1:OnNext (Oc.OcPlMaster) UnityEngine.InputSystem.Utilities.TakeNObservable`1/Take:OnNext (Oc.OcPlMaster) UniRx.Operators.FromEventObservable`2/FromEvent, Oc.OcPlMaster>:OnNext (Oc.OcPlMaster) UnityEngine.Events.InvokableCall`1:Invoke (Oc.OcPlMaster) UnityEngine.Events.UnityEvent`1:Invoke (Oc.OcPlMaster) Oc.OcPlMng:StartLocalPlayer (Oc.OcPlMaster) Oc.OcPlMaster:OnStartLocalPlayer () Mirror.NetworkIdentity:OnStartLocalPlayer () Mirror.NetworkClient:CheckForLocalPlayer (Mirror.NetworkIdentity) Mirror.NetworkClient:ApplySpawnPayload (Mirror.NetworkIdentity,Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT][ReceiveSyncStart] 初期同期開始 connectNum=2 isDeServer=False:Frame=5487 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_JoinGame/d__5:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (Oc.Network.OcNetRpc_JoinGame/d__5&) Oc.Network.OcNetRpc_JoinGame:ReceiveSyncStart (int,bool) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel B:Master=True, Preview=False Frame=5487 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnDeserialize failed Exception=System.NullReferenceException (see below) object=OcEm_Goblin_Bow(Clone) component=Oc.Em.OcEm_Generic netId=7435. Possible Reasons: * Do Oc.Em.OcEm_Generic's OnSerialize and OnDeserialize calls write the same amount of data? * Was there an exception in Oc.Em.OcEm_Generic's OnSerialize/OnDeserialize code? * Are the server and client the exact same project? * Maybe this OnDeserialize call was meant for another GameObject? The sceneIds can easily get out of sync if the Hierarchy was modified only in the client OR the server. Try rebuilding both. Exception System.NullReferenceException: Object reference not set to an instance of an object at Oc.OcHealthPl.get_DEF () [0x00023] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcPl.get_Strength () [0x00045] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEnemyHeader.restart () [0x00133] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restartHeader () [0x00026] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.levelRevise (System.Boolean isBig) [0x005de] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restart (UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, System.Boolean isCharm, System.Boolean isPet, Oc.eEmPoolType poolType, System.Boolean isBig, System.Boolean isRaid, System.Int32 petId, System.Int32 petOwnerPlId) [0x0019b] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmPool.doActivate (Oc.Em.OcEm em, UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, Oc.OcSpawner spawner, System.Boolean isBig, System.Boolean isRaid, System.Boolean isCharm, System.Boolean isPet, System.Boolean wateringMono, System.Nullable`1[T] enemyStrongType, System.Boolean isDebugSpawn, System.Boolean isEssential, System.Int32 petId, System.Int32 petOwnerPlId) [0x00043] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmMng.OnCreateEmInst (Oc.Em.OcEm em, Oc.EmSpawnInfo info, System.Boolean isPet) [0x00042] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.OnChangeSpawnInfo (Oc.EmSpawnInfo _, Oc.EmSpawnInfo a) [0x0001e] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.DeserializeSyncVars (Mirror.NetworkReader reader, System.Boolean initialState) [0x00097] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Mirror.NetworkBehaviour.OnDeserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00013] in <8059b50f976347ca81c1b1d558860ca0>:0 at Mirror.NetworkBehaviour.Deserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00010] in <8059b50f976347ca81c1b1d558860ca0>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnDeserialize failed Exception=System.NullReferenceException (see below) object=OcEm_GoblinBig_Shield(Clone) component=Oc.Em.OcEm_Generic netId=7436. Possible Reasons: * Do Oc.Em.OcEm_Generic's OnSerialize and OnDeserialize calls write the same amount of data? * Was there an exception in Oc.Em.OcEm_Generic's OnSerialize/OnDeserialize code? * Are the server and client the exact same project? * Maybe this OnDeserialize call was meant for another GameObject? The sceneIds can easily get out of sync if the Hierarchy was modified only in the client OR the server. Try rebuilding both. Exception System.NullReferenceException: Object reference not set to an instance of an object at Oc.OcHealthPl.get_DEF () [0x00023] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcPl.get_Strength () [0x00045] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEnemyHeader.restart () [0x00133] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restartHeader () [0x00026] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.levelRevise (System.Boolean isBig) [0x005de] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restart (UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, System.Boolean isCharm, System.Boolean isPet, Oc.eEmPoolType poolType, System.Boolean isBig, System.Boolean isRaid, System.Int32 petId, System.Int32 petOwnerPlId) [0x0019b] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmPool.doActivate (Oc.Em.OcEm em, UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, Oc.OcSpawner spawner, System.Boolean isBig, System.Boolean isRaid, System.Boolean isCharm, System.Boolean isPet, System.Boolean wateringMono, System.Nullable`1[T] enemyStrongType, System.Boolean isDebugSpawn, System.Boolean isEssential, System.Int32 petId, System.Int32 petOwnerPlId) [0x00043] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmMng.OnCreateEmInst (Oc.Em.OcEm em, Oc.EmSpawnInfo info, System.Boolean isPet) [0x00042] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.OnChangeSpawnInfo (Oc.EmSpawnInfo _, Oc.EmSpawnInfo a) [0x0001e] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.DeserializeSyncVars (Mirror.NetworkReader reader, System.Boolean initialState) [0x00097] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Mirror.NetworkBehaviour.OnDeserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00013] in <8059b50f976347ca81c1b1d558860ca0>:0 at Mirror.NetworkBehaviour.Deserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00010] in <8059b50f976347ca81c1b1d558860ca0>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnDeserialize failed Exception=System.NullReferenceException (see below) object=OcEm_Goblin_Bow(Clone) component=Oc.Em.OcEm_Generic netId=7437. Possible Reasons: * Do Oc.Em.OcEm_Generic's OnSerialize and OnDeserialize calls write the same amount of data? * Was there an exception in Oc.Em.OcEm_Generic's OnSerialize/OnDeserialize code? * Are the server and client the exact same project? * Maybe this OnDeserialize call was meant for another GameObject? The sceneIds can easily get out of sync if the Hierarchy was modified only in the client OR the server. Try rebuilding both. Exception System.NullReferenceException: Object reference not set to an instance of an object at Oc.OcHealthPl.get_DEF () [0x00023] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcPl.get_Strength () [0x00045] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEnemyHeader.restart () [0x00133] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restartHeader () [0x00026] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.levelRevise (System.Boolean isBig) [0x005de] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restart (UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, System.Boolean isCharm, System.Boolean isPet, Oc.eEmPoolType poolType, System.Boolean isBig, System.Boolean isRaid, System.Int32 petId, System.Int32 petOwnerPlId) [0x0019b] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmPool.doActivate (Oc.Em.OcEm em, UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, Oc.OcSpawner spawner, System.Boolean isBig, System.Boolean isRaid, System.Boolean isCharm, System.Boolean isPet, System.Boolean wateringMono, System.Nullable`1[T] enemyStrongType, System.Boolean isDebugSpawn, System.Boolean isEssential, System.Int32 petId, System.Int32 petOwnerPlId) [0x00043] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmMng.OnCreateEmInst (Oc.Em.OcEm em, Oc.EmSpawnInfo info, System.Boolean isPet) [0x00042] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.OnChangeSpawnInfo (Oc.EmSpawnInfo _, Oc.EmSpawnInfo a) [0x0001e] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.DeserializeSyncVars (Mirror.NetworkReader reader, System.Boolean initialState) [0x00097] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Mirror.NetworkBehaviour.OnDeserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00013] in <8059b50f976347ca81c1b1d558860ca0>:0 at Mirror.NetworkBehaviour.Deserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00010] in <8059b50f976347ca81c1b1d558860ca0>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnDeserialize failed Exception=System.NullReferenceException (see below) object=OcEm_Goblin_Nohand(Clone) component=Oc.Em.OcEm_Generic netId=7438. Possible Reasons: * Do Oc.Em.OcEm_Generic's OnSerialize and OnDeserialize calls write the same amount of data? * Was there an exception in Oc.Em.OcEm_Generic's OnSerialize/OnDeserialize code? * Are the server and client the exact same project? * Maybe this OnDeserialize call was meant for another GameObject? The sceneIds can easily get out of sync if the Hierarchy was modified only in the client OR the server. Try rebuilding both. Exception System.NullReferenceException: Object reference not set to an instance of an object at Oc.OcHealthPl.get_DEF () [0x00023] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcPl.get_Strength () [0x00045] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEnemyHeader.restart () [0x00133] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restartHeader () [0x00026] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.levelRevise (System.Boolean isBig) [0x005de] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restart (UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, System.Boolean isCharm, System.Boolean isPet, Oc.eEmPoolType poolType, System.Boolean isBig, System.Boolean isRaid, System.Int32 petId, System.Int32 petOwnerPlId) [0x0019b] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmPool.doActivate (Oc.Em.OcEm em, UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, Oc.OcSpawner spawner, System.Boolean isBig, System.Boolean isRaid, System.Boolean isCharm, System.Boolean isPet, System.Boolean wateringMono, System.Nullable`1[T] enemyStrongType, System.Boolean isDebugSpawn, System.Boolean isEssential, System.Int32 petId, System.Int32 petOwnerPlId) [0x00043] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmMng.OnCreateEmInst (Oc.Em.OcEm em, Oc.EmSpawnInfo info, System.Boolean isPet) [0x00042] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.OnChangeSpawnInfo (Oc.EmSpawnInfo _, Oc.EmSpawnInfo a) [0x0001e] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.DeserializeSyncVars (Mirror.NetworkReader reader, System.Boolean initialState) [0x00097] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Mirror.NetworkBehaviour.OnDeserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00013] in <8059b50f976347ca81c1b1d558860ca0>:0 at Mirror.NetworkBehaviour.Deserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00010] in <8059b50f976347ca81c1b1d558860ca0>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnDeserialize failed Exception=System.NullReferenceException (see below) object=OcEm_Goblin_Bow(Clone) component=Oc.Em.OcEm_Generic netId=7439. Possible Reasons: * Do Oc.Em.OcEm_Generic's OnSerialize and OnDeserialize calls write the same amount of data? * Was there an exception in Oc.Em.OcEm_Generic's OnSerialize/OnDeserialize code? * Are the server and client the exact same project? * Maybe this OnDeserialize call was meant for another GameObject? The sceneIds can easily get out of sync if the Hierarchy was modified only in the client OR the server. Try rebuilding both. Exception System.NullReferenceException: Object reference not set to an instance of an object at Oc.OcHealthPl.get_DEF () [0x00023] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcPl.get_Strength () [0x00045] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEnemyHeader.restart () [0x00133] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restartHeader () [0x00026] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.levelRevise (System.Boolean isBig) [0x005de] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restart (UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, System.Boolean isCharm, System.Boolean isPet, Oc.eEmPoolType poolType, System.Boolean isBig, System.Boolean isRaid, System.Int32 petId, System.Int32 petOwnerPlId) [0x0019b] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmPool.doActivate (Oc.Em.OcEm em, UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, Oc.OcSpawner spawner, System.Boolean isBig, System.Boolean isRaid, System.Boolean isCharm, System.Boolean isPet, System.Boolean wateringMono, System.Nullable`1[T] enemyStrongType, System.Boolean isDebugSpawn, System.Boolean isEssential, System.Int32 petId, System.Int32 petOwnerPlId) [0x00043] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmMng.OnCreateEmInst (Oc.Em.OcEm em, Oc.EmSpawnInfo info, System.Boolean isPet) [0x00042] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.OnChangeSpawnInfo (Oc.EmSpawnInfo _, Oc.EmSpawnInfo a) [0x0001e] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.DeserializeSyncVars (Mirror.NetworkReader reader, System.Boolean initialState) [0x00097] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Mirror.NetworkBehaviour.OnDeserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00013] in <8059b50f976347ca81c1b1d558860ca0>:0 at Mirror.NetworkBehaviour.Deserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00010] in <8059b50f976347ca81c1b1d558860ca0>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnDeserialize failed Exception=System.NullReferenceException (see below) object=OcEm_Goblin_Bow(Clone) component=Oc.Em.OcEm_Generic netId=7440. Possible Reasons: * Do Oc.Em.OcEm_Generic's OnSerialize and OnDeserialize calls write the same amount of data? * Was there an exception in Oc.Em.OcEm_Generic's OnSerialize/OnDeserialize code? * Are the server and client the exact same project? * Maybe this OnDeserialize call was meant for another GameObject? The sceneIds can easily get out of sync if the Hierarchy was modified only in the client OR the server. Try rebuilding both. Exception System.NullReferenceException: Object reference not set to an instance of an object at Oc.OcHealthPl.get_DEF () [0x00023] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcPl.get_Strength () [0x00045] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEnemyHeader.restart () [0x00133] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restartHeader () [0x00026] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.levelRevise (System.Boolean isBig) [0x005de] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.restart (UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, System.Boolean isCharm, System.Boolean isPet, Oc.eEmPoolType poolType, System.Boolean isBig, System.Boolean isRaid, System.Int32 petId, System.Int32 petOwnerPlId) [0x0019b] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmPool.doActivate (Oc.Em.OcEm em, UnityEngine.Vector3 pos, UnityEngine.Quaternion quat, System.Byte level, Oc.OcSpawner spawner, System.Boolean isBig, System.Boolean isRaid, System.Boolean isCharm, System.Boolean isPet, System.Boolean wateringMono, System.Nullable`1[T] enemyStrongType, System.Boolean isDebugSpawn, System.Boolean isEssential, System.Int32 petId, System.Int32 petOwnerPlId) [0x00043] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.OcEmMng.OnCreateEmInst (Oc.Em.OcEm em, Oc.EmSpawnInfo info, System.Boolean isPet) [0x00042] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.OnChangeSpawnInfo (Oc.EmSpawnInfo _, Oc.EmSpawnInfo a) [0x0001e] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm.DeserializeSyncVars (Mirror.NetworkReader reader, System.Boolean initialState) [0x00097] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Mirror.NetworkBehaviour.OnDeserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00013] in <8059b50f976347ca81c1b1d558860ca0>:0 at Mirror.NetworkBehaviour.Deserialize (Mirror.NetworkReader reader, System.Boolean initialState) [0x00010] in <8059b50f976347ca81c1b1d558860ca0>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () System.NullReferenceException: Object reference not set to an instance of an object at Oc.Item.UI.OcItemUI_GrabbingItem.get_IsGrabbing () [0x00005] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.OcItemStack.get_IsSwapping () [0x00007] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.UI.OcItemStack_Inventory_Box+StackInBox.Clear () [0x00006] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.UI.OcItemStack_Inventory_Box.Clear () [0x00015] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.OcItem_ChestItemList.forceSetItem (System.Int32 slotId, Oc.Item.OcItem addItem, System.Int32 amount) [0x0000c] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm_NPC_Merchant.CreateShopList () [0x00045] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm_NPC_Merchant.Start () [0x0000e] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 System.NullReferenceException: Object reference not set to an instance of an object at Oc.Item.UI.OcItemUI_GrabbingItem.get_IsGrabbing () [0x00005] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.OcItemStack.get_IsSwapping () [0x00007] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.UI.OcItemStack_Inventory_Box+StackInBox.Clear () [0x00006] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.UI.OcItemStack_Inventory_Box.Clear () [0x00015] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.OcItem_ChestItemList.forceSetItem (System.Int32 slotId, Oc.Item.OcItem addItem, System.Int32 amount) [0x0000c] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm_NPC_Merchant.CreateShopList () [0x00045] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm_NPC_Merchant.Start () [0x0000e] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 System.NullReferenceException: Object reference not set to an instance of an object at Oc.Item.UI.OcItemUI_GrabbingItem.get_IsGrabbing () [0x00005] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.OcItemStack.get_IsSwapping () [0x00007] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.UI.OcItemStack_Inventory_Box+StackInBox.Clear () [0x00006] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.UI.OcItemStack_Inventory_Box.Clear () [0x00015] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Item.OcItem_ChestItemList.forceSetItem (System.Int32 slotId, Oc.Item.OcItem addItem, System.Int32 amount) [0x0000c] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm_NPC_Merchant.CreateShopList () [0x00045] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 at Oc.Em.OcEm_NPC_Merchant.Start () [0x0000e] in <9eb5d990350d45f5a9d316eaa4e777fb>:0 世界遺産デバッグ中:I GUID=-417901755, CanUniqueEffect=True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcBldg_WorldHeritage:TrySetProgress (int,bool) Oc.OcBldg_WorldHeritage/d__87:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () [OcDayMng] Refresh Camera OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcDayMng:RefreshCamera (bool) Oc.OcDayMng:move () Oc.OcGameMng:Update () OcPlMaster.move() ダンジョン変更されました:D_Id=-1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Oc.Item.UI.OcItemUI_QuickAccessMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_QuickAccessMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_InventoryBoxMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_InventoryBoxMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_FooterMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_FooterMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_ChestMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_ChestMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_SelectMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_SelectMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_MarketMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_MarketMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_PlayerCraftProcess.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_PlayerCraftProcess.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Statistical.OcUI_StatisitcalPageMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Statistical.OcUI_StatisitcalPageMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.UI.OcUi_VisualTutorialMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.UI.OcUi_VisualTutorialMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcUI_ShopHandler.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcUI_ShopHandler.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Divided.OcUI_DividedMenuMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Divided.OcUI_DividedMenuMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_HotkeyMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Item.UI.OcItemUI_HotkeyMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Menu.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Oc.OcCurtainCtrl.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcCurtainCtrl.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.OcUI_ChatHandler.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_ChatHandler.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.OcUI_Stamina.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_Stamina.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_HudTrackerManager.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_HudTrackerManager.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Missions.OcUI_HUDMissionSheetHandler.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Missions.OcUI_HUDMissionSheetHandler.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () OcUI_SlaveHeaderHandler OnUnityAwake OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_SlaveHeaderHandler:OnUnityAwake () UISceneSingleton`1:Awake () OcUI_SlaveHeaderHandler OnUnityAwake _disableArrow False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_SlaveHeaderHandler:OnUnityAwake () UISceneSingleton`1:Awake () Oc.Missions.OcUI_HUDMissionClearHandler.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Missions.OcUI_HUDMissionClearHandler.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_RideActionHandler.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_RideActionHandler.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () OcUI_InputActionList.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () OcUI_InputActionList.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_HUDUnlockHandler.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_HUDUnlockHandler.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.Maps.OcUI_WorldMapMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.Maps.OcUI_WorldMapMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.OcUI_MapHandler.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () Oc.OcUI_MapHandler.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_PlMasterUI.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_0_1 => OWTerrain_0_1_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_1_0 => OWTerrain_1_0_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_1_1 => OWTerrain_1_1_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_0_0 => OWTerrain_0_0_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () Exists: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Exists (PocketpairSave.SaveDataConnection,string,string) PocketpairSave.PocketpairSaveManager:Exists (string,string) Oc.OcSaveManager:IsKeyExists (string,string) Oc.OcSaveManager:IsKeyExists (string,Oc.OcSaveManager/FileType) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Load: 0ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Load (string[],string) PocketpairSave.PocketpairSaveManager:Load (string,string) Oc.OcSaveManager:PPLoadFile (string,string,Oc.Achievements.OcAchievementSaveData[]&) Oc.OcSaveManager:TryLoadFile (string,Oc.OcSaveManager/FileType,Oc.Achievements.OcAchievementSaveData[]&) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: The Return of the King Craftopia_Achievement_01 (True) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Forehead Flicking Craftopia_Achievement_02 (True) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Herbicide Craftopia_Achievement_03 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Getting Bored of Slaying Dragons… Craftopia_Achievement_04 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Gryps Conflict Craftopia_Achievement_05 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Calcium Deficiency Craftopia_Achievement_06 (True) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Enter the Dungeon Craftopia_Achievement_09 (True) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Death After Death Craftopia_Achievement_10 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Who's the Hunter Now? Craftopia_Achievement_11 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Maneuver Kill Craftopia_Achievement_12 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Noble Bullfrog Craftopia_Achievement_13 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Skillful Executioner Craftopia_Achievement_14 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Chill Down the Spine Craftopia_Achievement_15 (True) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Over the Dungeon Craftopia_Achievement_17 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: How Many Miles to the Summit? Craftopia_Achievement_18 (True) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Beanstalk Craftopia_Achievement_19 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Ground Zero Craftopia_Achievement_20 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: The Highest Peak Craftopia_Achievement_21 (True) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Power of Tower Craftopia_Achievement_22 (True) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Is It Higher Than a Windmill? Craftopia_Achievement_23 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Right Spot to Find a Prey Craftopia_Achievement_24 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: How Much Is It Worth...?…? Craftopia_Achievement_25 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Landscape Protection Craftopia_Achievement_26 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Height Difference Craftopia_Achievement_27 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Still Lower Than Mountains Craftopia_Achievement_28 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Craft of Tanks Craftopia_Achievement_29 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: The sky's the limit... Craftopia_Achievement_30 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Pipeline is Lifeline Craftopia_Achievement_31 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: 1:4:9 Craftopia_Achievement_32 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Blasphemy Against Life Craftopia_Achievement_33 (True) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Coal Miner Craftopia_Achievement_34 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Put Food on the Table Craftopia_Achievement_35 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Disassembler Craftopia_Achievement_36 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: 1000 Practice Swings Craftopia_Achievement_37 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Enchanter Craftopia_Achievement_38 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Specialist Craftopia_Achievement_39 (True) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Millionaire Craftopia_Achievement_40 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: You'll Know Squid or Octopus If You Grill Craftopia_Achievement_41 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: This Mineral Used to Be Legendary Craftopia_Achievement_42 (True) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Dragontamer Craftopia_Achievement_43 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Blasphemy Against the God Craftopia_Achievement_44 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Non-Humanitarian Craftopia_Achievement_45 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Breeder Craftopia_Achievement_46 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Veteran Craftopia_Achievement_47 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Achievement OnInit SteamworksAchievementData: Professional Jack of all Trades Craftopia_Achievement_48 (False) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Achievements.OcAchievement:OnInit () Oc.Achievements.OcAchievement:Init (Oc.Achievements.OcAchievementSaveData) Oc.Achievements.OcAchievementManager/<>c__DisplayClass8_0:b__0 (Oc.Achievements.OcAchievement) Oc.LinqExtensions:ForEach (System.Collections.Generic.IEnumerable`1,System.Action`1) Oc.Achievements.OcAchievementManager:LoadSaveData () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () LoadSaveData:PlMaster:SaveHP = 355.7, MaxHp =355.7 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () OcNetMng.SessionStart: StartTime = 26.76025 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:setSessionStartTime () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]NetRpc.Clt Rcv.LogOut:ID=5:Frame=5488 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:4111MB, totalAllocatedMem:3269MB [Diff]totalReservedMem:+2861MB, totalAllocatedMem:+2273MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1860727753 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1273807472 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1883474164 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1630733355 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1630733355 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1630733355 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1315602071 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1315602071 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1315602071 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-542633191 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-542633191 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1102029279 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2043539891 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1542192448 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=121164553 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1904385956 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1934149961 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) SoftMask will not work on effect_Kirakira (Coffee.UIExtensions.UIParticle) because material mat_charge_flash_gray 3 (UnityEngine.Material) doesn't support masking. Add masking support to your material or set Graphic's material to None to use a default one. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Debug:LogWarningFormat (UnityEngine.Object,string,object[]) SoftMasking.SoftMaskable:SetShaderNotSupported (UnityEngine.Material) SoftMasking.SoftMaskable:GetModifiedMaterial (UnityEngine.Material) UnityEngine.UI.Graphic:get_materialForRendering () UnityEngine.UI.Graphic:UpdateMaterial () UnityEngine.UI.Graphic:Rebuild (UnityEngine.UI.CanvasUpdate) UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate () UnityEngine.Canvas:SendWillRenderCanvases () OcDayMng:時代進化しました OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Maps.OcWorldManager:OnWorldLevelChange () Oc.Maps.OcWorldManager:set_WorldLevel (int) Oc.Maps.OcWorldManager:SetWorldLevel (int) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () WorldManager.SetDifficulty - Difficulty:Easy, ItemPenalty:None, DEFDebuffRate:0, EmDamageScale:0.3, EmHealthScale:0.7, BossHealthScale:0.7, StarveLethal:False, SatietyDamage:0.2, StarveDamage:0, StaminaCostRate:0.5 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Maps.OcWorldManager:SetDifficulty (Oc.OcDifficultySetting) Oc.Network.OcNetMngReplicator:UserCode_RpcJoinGameSyncDifficulty__Int32__OcDifficultySetting (int,Oc.OcDifficultySetting) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcJoinGameSyncDifficulty__Int32__OcDifficultySetting (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before: after:ジョニー・J・J:Frame=5489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=5489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=5489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-411920002 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-411920002 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-411920002 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-411920002 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-411920002 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-411920002 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-411920002 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-411920002 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-411920002 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-411920002 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1828627698 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1151966800 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2045333485 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2045333485 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2045333485 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2045333485 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2045333485 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2045333485 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2045333485 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=540794744 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=540794744 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=540794744 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=540794744 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=540794744 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=540794744 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=540794744 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=540794744 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=540794744 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1173044521 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1173044521 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1173044521 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1173044521 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1173044521 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1173044521 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1173044521 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1173044521 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1173044521 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1173044521 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1203526976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1203526976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1203526976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1203526976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1203526976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1203526976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1203526976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=5491 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=5491 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.warp pos:(-993.98, 106.73, -2185.52) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:UserCode_RpcWarp__Vector3__Vector3 (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:InvokeUserCode_RpcWarp__Vector3__Vector3 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () キャラメンバUI追加 Id=2 Name=白藤花音(配信中) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () キャラメンバUI追加 Id=7434 Name=新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=5491 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=5491 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcGimmickMng:initGimmickBuff countstart OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmickMng:initGimmickBuff () Oc.Dungeon.OcDungeonManager:JoinInGameDungeonDone () Oc.Dungeon.OcDungeonManager:move () Oc.OcGameMng:Update () OcStaticObjMng:initStaticObjBuff countstart:Count=39899(ダンジョン生成前) Frame=5491 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:initStaticObjBuff () Oc.Dungeon.OcDungeonManager:JoinInGameDungeonDone () Oc.Dungeon.OcDungeonManager:move () Oc.OcGameMng:Update () OcStaticObjMng.SetPhase(INIT_PRE_ForDungeonIssue); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:initStaticObjBuff () Oc.Dungeon.OcDungeonManager:JoinInGameDungeonDone () Oc.Dungeon.OcDungeonManager:move () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcStaticObjMng.SetPhase(WAIT_REGISTER_START); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcGimmick:initGimmickBuff done OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmickMng:Update () キャラメンバUI追加 Id=7448 Name=ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OcStaticObjMng.SetPhase(WAIT_REGISTER); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcStaticObjMng.SetPhase(INIT); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcStaticObjMng:setupGUID_FromRPC countstart:Count=39899(ダンジョン生成後) Frame=5495 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:setupGUID_FromRPC () Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcStaticObjMng.setupGUID:Count=39899:Frame=5495 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:setupGUID () Oc.OcStaticObjMng:setupGUID_FromRPC () Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcStaticObjMng.SetPhase(INIT_WAIT_FOR_SYNC2); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcStaticObjMng:phaseChangeIdle_FromRPC countstart:Count=39899(ダンジョン生成後) Frame=5496 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:phaseChangeIdle_FromRPC () Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcStaticObjMng.SetPhase(IDLE_PRE_ForGuest); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:phaseChangeIdle_FromRPC () Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcStaticObjMng.SetPhase(IDLE_PRE_ForGuest2); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () StaticObjMng:Phase.setupSpanwer:39899 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:setupSpanwer () Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcStaticObjMng.SetPhase(IDLE); OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcStaticObjMng:SetPhase (Oc.OcStaticObjMng/Phase) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_LightObject/OcScene_OpenworldMap_Main_FieldObject_LightObject_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded GrassMap: OWTerrain_0_1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_1_1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_0_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_1_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-20, -13) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-20, -12) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-20, -11) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-19, -13) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-19, -12) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-19, -11) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-18, -13) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-18, -12) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-18, -11) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0624_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Goblin/OcScene_OpenworldMap_Main_FieldObject_Goblin_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-569696299 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2052182845 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0711/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0711_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_21.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-284948552 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-991740887 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:ジョニー・J・J:Frame=5557 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=5557 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=5557 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Goblin/OcScene_OpenworldMap_Main_FieldObject_Goblin_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_9.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) NetLog:[CLT]NetRpc.Clt Rcv.LogOut:ID=6:Frame=5580 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_LightObject/OcScene_OpenworldMap_Main_FieldObject_LightObject_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_7.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_7.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_13.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_12.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_9.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID515472536,Hp785,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID214395670,Hp785,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID2092498056,Hp785,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID-1148215312,Hp220,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID2080464949,Hp220,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID-619087050,Hp175,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID-569671066,Hp195,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID1282190091,Hp220,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID2141880888,Hp175,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID-1680986832,Hp235,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID214284221,Hp235,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID-2133023088,Hp235,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID359538369,Hp235,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID-532382779,Hp220,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID969754736,Hp235,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID1853882822,Hp235,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID-1076656041,Hp235,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID-1577978080,Hp235,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID-1544666976,Hp220,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID-1373196087,Hp220,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID-1494355489,Hp235,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID1036505801,Hp220,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID304432309,Hp205,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGimmick_TreasureBoxBase.doDeactivate_FromRpc OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGimmick_TreasureBoxBase:doDeactivate_FromRpc () Oc.OcGimmickMng:doDeactivate_FromRpc (int,long) Oc.Network.OcNetRpc_OcGimmick:ReceiveSyncGimmickDeactivate (int,int,long) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ----All Players(3)---- Pl2 Name=白藤花音(配信中) Pl7434 Name=新MDS Pl7448 Name=ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.OcPlMng:DebugShowAllPlayers () Oc.Network.OcNetRpc_JoinGame:EndJoinSync (bool) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.ReqWarpAS pos:(-2427.78, 136.81, -1475.83) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:ReqWarpAS (UnityEngine.Vector3,single,bool,bool,bool,System.Action,bool,Oc.OcPlMaster/RespawnType) Oc.OcPlMaster:warpToBed (bool,bool) Oc.OcPlMaster:respawn_Bed (bool) Oc.OcPlMaster:respawn (bool) Oc.Network.OcNetRpc_JoinGame:EndJoinSync (bool) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Start WaitForCompleteLoadingHLODAsync OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__42:MoveNext () Oc.OcGameSceneTransformManager:WaitForCompleteLoadingHLODAsync () Oc.OcGameSceneTransformManager/d__43:MoveNext () Oc.OcGameSceneTransformManager:OnGameSceneSetUpFinish () Oc.OcGameMng:OnGameSceneSetUpFinish () Oc.Network.OcNetRpc_JoinGame:EndJoinSync (bool) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGameMng.OnGameSceneSetUpFinish:Normal OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameMng:OnGameSceneSetUpFinish () Oc.Network.OcNetRpc_JoinGame:EndJoinSync (bool) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcGameMng.OnGameSceneSetUpFinish:SaveDataIgnore OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameMng:OnGameSceneSetUpFinish () Oc.Network.OcNetRpc_JoinGame:EndJoinSync (bool) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__405:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__405> (Oc.OcPl/d__405&) Oc.OcPl:OnGameSceneSetUpFinish () Oc.OcPlMaster:OnGameSceneSetUpFinish () Oc.OcPlMng:OnGameSceneSetUpFinish () Oc.OcGameMng:OnGameSceneSetUpFinish () Oc.Network.OcNetRpc_JoinGame:EndJoinSync (bool) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel A: NetUserId=2 VRoidCId=3759375522176683772 Frame=5706 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__405:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__405> (Oc.OcPl/d__405&) Oc.OcPl:OnGameSceneSetUpFinish () Oc.OcPlMaster:OnGameSceneSetUpFinish () Oc.OcPlMng:OnGameSceneSetUpFinish () Oc.OcGameMng:OnGameSceneSetUpFinish () Oc.Network.OcNetRpc_JoinGame:EndJoinSync (bool) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__405:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__405> (Oc.OcPl/d__405&) Oc.OcPl:OnGameSceneSetUpFinish () Oc.OcPlMaster:OnGameSceneSetUpFinish () Oc.OcPlMng:OnGameSceneSetUpFinish () Oc.OcGameMng:OnGameSceneSetUpFinish () Oc.Network.OcNetRpc_JoinGame:EndJoinSync (bool) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel A: NetUserId=7434 VRoidCId=2748211903590925042 Frame=5706 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__405:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__405> (Oc.OcPl/d__405&) Oc.OcPl:OnGameSceneSetUpFinish () Oc.OcPlMaster:OnGameSceneSetUpFinish () Oc.OcPlMng:OnGameSceneSetUpFinish () Oc.OcGameMng:OnGameSceneSetUpFinish () Oc.Network.OcNetRpc_JoinGame:EndJoinSync (bool) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__405:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__405> (Oc.OcPl/d__405&) Oc.OcPl:OnGameSceneSetUpFinish () Oc.OcPlMaster:OnGameSceneSetUpFinish () Oc.OcPlMng:OnGameSceneSetUpFinish () Oc.OcGameMng:OnGameSceneSetUpFinish () Oc.Network.OcNetRpc_JoinGame:EndJoinSync (bool) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.move() ダンジョン変更されました:D_Id=-1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Done Multiplay Join Sync OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loading progress:E OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__34:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcPlMaster.warp pos:(-2427.78, 136.81, -1475.83) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp_withCamReset (UnityEngine.Vector3,single) Oc.AsPl_Respawn:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () OcPl.InitVRoidMovel B:Master=False, Preview=False Frame=5708 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OcPl.InitVRoidMovel B:Master=True, Preview=False Frame=5708 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=5709 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=5709 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () End WaitForCompleteLoadingHLODAsync OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__42:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__42>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Start FadeIn OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__41:MoveNext () Cysharp.Threading.Tasks.EnumeratorAsyncExtensions/EnumeratorPromise/d__19:MoveNext () Cysharp.Threading.Tasks.EnumeratorAsyncExtensions/EnumeratorPromise:MoveNext () Cysharp.Threading.Tasks.EnumeratorAsyncExtensions/EnumeratorPromise:Create (System.Collections.IEnumerator,Cysharp.Threading.Tasks.PlayerLoopTiming,System.Threading.CancellationToken,int16&) Cysharp.Threading.Tasks.EnumeratorAsyncExtensions:GetAwaiter (System.Collections.IEnumerator) Oc.OcGameSceneTransformManager/d__43:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__43>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__42>:SetResult () Oc.OcGameSceneTransformManager/d__42:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__42>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () End FadeIn OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcGameSceneTransformManager/d__41:MoveNext () Cysharp.Threading.Tasks.EnumeratorAsyncExtensions/EnumeratorPromise/d__19:MoveNext () Cysharp.Threading.Tasks.EnumeratorAsyncExtensions/EnumeratorPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () UniGLTF-2.44.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () UniGLTF-2.44.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () UniGLTF-2.44.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=5817 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=5817 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [VRoidSDK] LoadMultiplayCharacterAsync Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/<>c__DisplayClass23_2:b__7 (UnityEngine.GameObject) VRoidSDK.ModelLoaderBase/<>c__DisplayClass13_0:b__0 () UniGLTF.ImporterContext/<>c__DisplayClass40_0:b__0 (DepthFirstScheduler.Unit) DepthFirstScheduler.Schedulable`1/<>c__DisplayClass23_0:b__0 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/StepScheduler:UpdateAndGetTaskCount () DepthFirstScheduler.MainThreadDispatcher:Update () OcPl.InitVRoidMovel B2:Master=False, Preview=False Animator=pf_pl_body_f--Naked_OW03(Clone) (UnityEngine.Animator) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UnityEngine.GameObject) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:SetResult (UnityEngine.GameObject) Oc.OcVRoidManager/d__23:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitWhilePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OcPl.InitVRoidMovel B2:Master=True, Preview=False Animator=pf_pl_body_f--Naked_OW03(Clone) (UnityEngine.Animator) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UnityEngine.GameObject) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:SetResult (UnityEngine.GameObject) Oc.OcVRoidManager/d__23:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) Cysharp.Threading.Tasks.UniTask/DelayFramePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OcPl.InitVRoidMovel B1:Master=False, Preview=False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UnityEngine.GameObject) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:SetResult (UnityEngine.GameObject) Oc.OcVRoidManager/d__23:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) Cysharp.Threading.Tasks.UniTask/DelayFramePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OcPl.InitVRoidMovel B1:Master=True, Preview=False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UnityEngine.GameObject) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:SetResult (UnityEngine.GameObject) Oc.OcVRoidManager/d__23:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) Cysharp.Threading.Tasks.UniTask/DelayFramePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_22.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-20, -13) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-19, -13) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-18, -13) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-20, -10) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-19, -10) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-18, -10) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_LightObject/OcScene_OpenworldMap_Main_FieldObject_LightObject_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcDevStatsRecorder.Record() [Current]totalReservedMem:5161MB, totalAllocatedMem:4065MB [Diff]totalReservedMem:+1050MB, totalAllocatedMem:+796MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () 地形データ適応. OWTerrain_0_0 => OWTerrain_0_0_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_1_0 => OWTerrain_1_0_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) [GrassRenderer] Unload AdditionalGrass: (-20, -12) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-19, -12) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-18, -12) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-20, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-19, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-18, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=470912978 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1731702954 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-845395729 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0624_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () !!!! CannonShoot (0.46, 0.71, 0.53) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.AsPl_CannonShoot:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0624_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_9.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload GrassMap: OWTerrain_0_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Goblin/OcScene_OpenworldMap_Main_FieldObject_Goblin_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) NetLog:[CLT]OcPl.charaChangeHook before: after:Krono_Gil:Frame=6383 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange Krono_Gil OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=6383 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Krono_Gil isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=6383 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel A: NetUserId=7461 VRoidCId=913048103217655091 Frame=6383 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel B:Master=False, Preview=False Frame=6385 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () [VRoidSDK] License ID: 10844311-3037508122042341740 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/d__23:MoveNext () Oc.OcVRoidManager:InstantiateModel (bool,string,string,UnityEngine.Transform,bool,bool) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload GrassMap: OWTerrain_1_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-20, -11) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-19, -11) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-18, -11) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1186178650 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2140122107 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-20, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-19, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-18, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 地形データ適応. OWTerrain_0_1 => OWTerrain_0_1_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Goblin/OcScene_OpenworldMap_Main_FieldObject_Goblin_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=6430 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=6430 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [GrassRenderer] Unload AdditionalGrass: (-20, -10) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-20, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-20, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-17, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-17, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:Krono_Gil:Frame=6465 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () キャラメンバUI追加 Id=7461 Name=Krono_Gil OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-609786373 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2100513356 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () UniGLTF-2.50.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () curr SP: 83.25, costSatietyPointUse: 3 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:checkAirDash () Oc.OcPl:checkFlightUnitAction () Oc.AsPl_FallBase:move () Oc.AsPl_Fall:move () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () UniGLTF-2.50.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () UniGLTF-2.50.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [VRoidSDK] LoadMultiplayCharacterAsync Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/<>c__DisplayClass23_2:b__7 (UnityEngine.GameObject) VRoidSDK.ModelLoaderBase/<>c__DisplayClass13_0:b__0 () UniGLTF.ImporterContext/<>c__DisplayClass40_0:b__0 (DepthFirstScheduler.Unit) DepthFirstScheduler.Schedulable`1/<>c__DisplayClass23_0:b__0 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/StepScheduler:UpdateAndGetTaskCount () DepthFirstScheduler.MainThreadDispatcher:Update () OcPl.InitVRoidMovel B2:Master=False, Preview=False Animator=pf_pl_body_f--Naked_OW03(Clone) (UnityEngine.Animator) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UnityEngine.GameObject) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:SetResult (UnityEngine.GameObject) Oc.OcVRoidManager/d__23:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitWhilePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_24.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_25.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_7.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2005109406 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2005109406 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Deactivte Exitリザードアックス OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Em.AsEm_Deactivate:exit () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () Deactivte Exitリザードアックス OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Em.AsEm_Deactivate:exit () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=6745 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=6745 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-19, -10) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-18, -10) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-19, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-18, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-17, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_12.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcUI_MenuHandler.SetUIManager(MenuScripts (Oc.Item.UI.OcItemUI_ChestMng)) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Item.UI.OcUI_MenuHandler:SetUIManager (Oc.Item.UI.IOcUI_MenuUI,bool) Oc.Item.UI.OcUI_MenuHandler:TryOpenMenuUI (Oc.OcBuildingBase,Oc.Item.UI.IOcUI_MenuUI) Oc.OcChestComponent:b__50_0 () Oc.OcChestComponent:OpenWindow () Oc.OcChestComponent:NetCallback_ChestOpen () Oc.Network.OcNetMng:Callback_Chest_OpenMenu () Oc.Network.OcNetRpc_ChestOpenClose:ReceiveOpenResult (Oc.Network.OcNetRpc_ChestOpenResult,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:5509MB, totalAllocatedMem:4372MB [Diff]totalReservedMem:+348MB, totalAllocatedMem:+307MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () NetLog:[CLT]OcPl.charaChangeHook before: after:Gialice:Frame=6899 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange Gialice OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=6899 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=6899 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.warp pos:(-2180.20, 135.97, -986.40) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:UserCode_RpcWarp__Vector3__Vector3 (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:InvokeUserCode_RpcWarp__Vector3__Vector3 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () キャラメンバUI追加 Id=7470 Name=Gialice OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=6903 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=7004 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=7004 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:Gialice after:Gialice:Frame=7004 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange Gialice OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=7004 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=7004 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=7004 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=7004 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=7028 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=7028 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:Gialice:Frame=7028 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=7028 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=7028 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=7028 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=7028 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before: after:アトラ:Frame=7177 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange アトラ OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=7177 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=アトラ isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=7177 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel A: NetUserId=7476 VRoidCId=6455566436768056566 Frame=7177 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel B:Master=False, Preview=False Frame=7179 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () [VRoidSDK] License ID: 10844322-2308187552393739038 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/d__23:MoveNext () Oc.OcVRoidManager:InstantiateModel (bool,string,string,UnityEngine.Transform,bool,bool) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () キャラメンバUI追加 Id=7476 Name=アトラ OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=7220 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=7220 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=7220 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipLookCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool) Oc.OcPlMng:changeSlaveEquipLook (Oc.OcPlMaster,Oc.OcEquipSlot,int,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipLookCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool) Oc.OcPlMng:changeSlaveEquipLook (Oc.OcPlMaster,Oc.OcEquipSlot,int,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () UniGLTF-2.44.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () UniGLTF-2.44.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () UniGLTF-2.44.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=7331 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=7331 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [VRoidSDK] LoadMultiplayCharacterAsync Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/<>c__DisplayClass23_2:b__7 (UnityEngine.GameObject) VRoidSDK.ModelLoaderBase/<>c__DisplayClass13_0:b__0 () UniGLTF.ImporterContext/<>c__DisplayClass40_0:b__0 (DepthFirstScheduler.Unit) DepthFirstScheduler.Schedulable`1/<>c__DisplayClass23_0:b__0 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/StepScheduler:UpdateAndGetTaskCount () DepthFirstScheduler.MainThreadDispatcher:Update () OcPl.InitVRoidMovel B2:Master=False, Preview=False Animator=pf_pl_body_f--Naked_OW03(Clone) (UnityEngine.Animator) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UnityEngine.GameObject) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:SetResult (UnityEngine.GameObject) Oc.OcVRoidManager/d__23:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitWhilePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload GrassMap: OWTerrain_0_1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-19, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-19, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-19, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-16, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-16, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-16, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:アトラ:Frame=7498 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1908723483 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1781614507 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1388656151 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=871225226 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-16, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-16, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-16, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-19, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-19, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-19, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcUI_DividedMenuMng.ActivateScene(OpenWorldTower) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:OpenDivMenu (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:OpenDivMenu (Oc.Divided.DivScene,Oc.OcBuildingBase,object) Oc.Item.UI.OcUI_OpenWorldTowerUI:Open (Oc.OcBldg_WorldHeritage) Oc.OcBldg_WorldHeritage:OpenWindow () Oc.OcWarpPointHolder:PickupEvent () Oc.OcWarpPointPickup:Pickup () Oc.OcPlMaster:UsePickupEvent () Oc.OcPlMaster:checkCommonUpper_ItemPickUp (bool) Oc.OcPl:check_CancelActSub () Oc.AsPl_MovementStand:move () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:5733MB, totalAllocatedMem:4569MB [Diff]totalReservedMem:+224MB, totalAllocatedMem:+197MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OcUI_MenuHandler.SetUIManager(oc_pf_ui_popup--OpenWorldTower_Popup (Oc.Item.UI.OcUI_OpenWorldTowerUI)) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Item.UI.OcUI_MenuHandler:SetUIManager (Oc.Item.UI.IOcUI_MenuUI,bool) Oc.Divided.DividedMenu_BuildingMenu:OnActivate () Oc.Divided.OcUI_DividedMenu/d__13:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1727530 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-331424710 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1617517224 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1073758285 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-19, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-19, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-19, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=658822026 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1072422444 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1912935610 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-16, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-16, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-16, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-635399567 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=169397697 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1659009711 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-431810030 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=371134112 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=832348568 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1246764168 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:applyOrAdd (int,Oc.Em.IOcEm_PostponedRequest) Oc.OcEmMng:SyncAct (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetRpc_Em_Act:Receive (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:applyOrAdd (int,Oc.Em.IOcEm_PostponedRequest) Oc.OcEmMng:SyncAct (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetRpc_Em_Act:Receive (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-194886242 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2022578583 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=68180820 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-791996015 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1430866828 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcPlMaster.ReqWarpAS pos:(165.97, 74.46, 181.78) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:ReqWarpAS (UnityEngine.Vector3,single,bool,bool,bool,System.Action,bool,Oc.OcPlMaster/RespawnType) Oc.OcWarpPointManager:TryWarpTo (long) Oc.Maps.OcUI_WorldMapMng:OnConfirmWarp () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=241488292 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcPlMaster.warp pos:(165.97, 74.46, 181.78) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp_withCamReset (UnityEngine.Vector3,single) Oc.AsPl_WarpEnd:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () 地形データ適応. OWTerrain_1_1 => OWTerrain_1_1_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Village02_Field/OcScene_OpenworldMap_Main_FieldObject_Village02_Field_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_3_2 => OWTerrain_3_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_biohazard_city_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload GrassMap: OWTerrain_1_1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-18, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-18, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-17, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-17, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-18, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-17, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-16, -9) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-16, -8) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-16, -7) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (0, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, 2) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (1, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (1, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (2, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (2, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_3_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_bridge/OcScene_OpenworldMap_Main_FieldObject_bridge_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_bridge/OcScene_OpenworldMap_Main_FieldObject_bridge_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_HouseB/OcScene_OpenworldMap_Main_FieldObject_HouseB_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Canyon/OcScene_OpenworldMap_Main_FieldObject_Canyon_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_57.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_25.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_15.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_12.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_20.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_12.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_24.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_26.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1680986832 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1680986832 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1680986832 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1680986832 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1680986832 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=214284221 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=214284221 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=214284221 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=214284221 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=214284221 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2133023088 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2133023088 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2133023088 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2133023088 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2133023088 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=359538369 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=359538369 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=359538369 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=359538369 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=359538369 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-532382779 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-532382779 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-532382779 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-532382779 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-532382779 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=969754736 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=969754736 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=969754736 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=969754736 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=969754736 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1853882822 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1853882822 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1853882822 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1853882822 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1853882822 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1076656041 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1076656041 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1076656041 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1076656041 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1076656041 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-900442870 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-900442870 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-900442870 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-900442870 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-900442870 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1577978080 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1577978080 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1577978080 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1577978080 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1577978080 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcPl.charaChangeHook before: after:0701.0142Ermine:Frame=7890 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange 0701.0142Ermine OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=7890 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=0701.0142Ermine isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=7890 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel A: NetUserId=7482 VRoidCId=3329580883796070466 Frame=7890 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.warp pos:(-2294.33, 184.52, -1135.40) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:UserCode_RpcWarp__Vector3__Vector3 (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:InvokeUserCode_RpcWarp__Vector3__Vector3 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () キャラメンバUI追加 Id=7482 Name=0701.0142Ermine OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OcPl.InitVRoidMovel B:Master=False, Preview=False Frame=7893 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () [VRoidSDK] License ID: 10844333-6707883426006329249 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/d__23:MoveNext () Oc.OcVRoidManager:InstantiateModel (bool,string,string,UnityEngine.Transform,bool,bool) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619_HLOD_7.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_biohazard_city_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_biohazard_city_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0710/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0710_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_58.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_14.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_13.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_21.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_45.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:0701.0142Ermine:Frame=7966 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_44.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_43.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_42.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_41.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_25.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_65.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_64.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_63.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_62.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_61.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1107377482 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-352772689 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () UniGLTF-2.25.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () UniGLTF-2.25.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () UniGLTF-2.25.0: System.FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in :0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in :0 at System.Int32.Parse (System.String s) [0x00016] in :0 at UniGLTF.ImporterContext.IsGeneratedUniGLTFAndOlderThan (System.String generatorVersion, System.Int32 major, System.Int32 minor) [0x0004a] in <4c7ba9aaf77740e987c5f94db1ed2f3f>:0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlderThan (string,int,int) UniGLTF.ImporterContext:IsGeneratedUniGLTFAndOlder (int,int) UniGLTF.MeshImporter:_ImportMeshSharingVertexBuffer (UniGLTF.ImporterContext,UniGLTF.glTFMesh) UniGLTF.MeshImporter:ReadMesh (UniGLTF.ImporterContext,int) UniGLTF.ImporterContext/<>c__DisplayClass42_1:b__4 () DepthFirstScheduler.Schedulable`1/<>c__DisplayClass21_0`1:b__1 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/ThreadPoolScheduler/<>c__DisplayClass0_0:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () [VRoidSDK] LoadMultiplayCharacterAsync Success OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcVRoidManager/<>c__DisplayClass23_2:b__7 (UnityEngine.GameObject) VRoidSDK.ModelLoaderBase/<>c__DisplayClass13_0:b__0 () UniGLTF.ImporterContext/<>c__DisplayClass40_0:b__0 (DepthFirstScheduler.Unit) DepthFirstScheduler.Schedulable`1/<>c__DisplayClass23_0:b__0 (DepthFirstScheduler.Unit) DepthFirstScheduler.Functor/<>c__DisplayClass0_0`2:b__0 () DepthFirstScheduler.Functor`1/<>c__DisplayClass5_0:<.ctor>b__0 () DepthFirstScheduler.Functor`1:Execute () DepthFirstScheduler.Schedulable`1:Execute () DepthFirstScheduler.TaskChain:Next () DepthFirstScheduler.Scheduler/StepScheduler:UpdateAndGetTaskCount () DepthFirstScheduler.MainThreadDispatcher:Update () OcPl.InitVRoidMovel B2:Master=False, Preview=False Animator=pf_pl_body_f--Naked_OW03(Clone) (UnityEngine.Animator) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UnityEngine.GameObject) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:SetResult (UnityEngine.GameObject) Oc.OcVRoidManager/d__23:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__23, UnityEngine.GameObject>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitWhilePromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1867809702 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=333924840 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-119139804 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1651243234 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Deactivte Exitゴブリン(棍棒・盾) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Em.AsEm_Deactivate:exit () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.Em.OcEm_Generic:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_13.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (0, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (1, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (2, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, 3) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 地形データ適応. OWTerrain_3_3 => OWTerrain_3_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-207992130 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:5861MB, totalAllocatedMem:4644MB [Diff]totalReservedMem:+128MB, totalAllocatedMem:+75MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-148030049 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_3_3 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ClientRpc [11031] received for deleted object [netId=7488] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_69.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () !!!! CannonShoot (0.00, 0.00, 0.00) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.AsPl_CannonShoot:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [GrassRenderer] Unload AdditionalGrass: (0, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, 2) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, 3) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (3, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_4_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2103328021 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Canyon/OcScene_OpenworldMap_Main_FieldObject_Canyon_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1558036976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (1, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (2, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (3, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (3, 4) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_4_3 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before: after:伊藤沙子:Frame=8736 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange 伊藤沙子 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=8736 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=8736 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.warp pos:(-533.70, 6.70, 1066.08) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:UserCode_RpcWarp__Vector3__Vector3 (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:InvokeUserCode_RpcWarp__Vector3__Vector3 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () キャラメンバUI追加 Id=7540 Name=伊藤沙子 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=895830145 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1026156435 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:伊藤沙子 after:伊藤沙子:Frame=8834 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange 伊藤沙子 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=8834 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Canyon/OcScene_OpenworldMap_Main_FieldObject_Canyon_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded AdditionalGrass: (3, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=9126 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=9126 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:伊藤沙子:Frame=9127 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:5941MB, totalAllocatedMem:4728MB [Diff]totalReservedMem:+80MB, totalAllocatedMem:+84MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1328147267 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=9285 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=9285 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=9463 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=9463 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.Divided.OcUI_DividedMenuMng:CreateInst (Oc.Divided.DivScene) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=9546 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=9546 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel A: NetUserId=0 VRoidCId=2748211903590925042 Frame=9546 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel B:Master=False, Preview=True Frame=9547 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OcPl.InitVRoidMovel B2:Master=False, Preview=True Animator=pf_pl_body_f--Naked_OW03(Clone) (UnityEngine.Animator) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcUI_MenuHandler.SetUIManager(MenuScripts (Oc.Item.UI.OcItemUI_ChestMng)) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Item.UI.OcUI_MenuHandler:SetUIManager (Oc.Item.UI.IOcUI_MenuUI,bool) Oc.Item.UI.OcUI_MenuHandler:TryOpenMenuUI (Oc.OcBuildingBase,Oc.Item.UI.IOcUI_MenuUI) Oc.OcChestComponent:b__50_0 () Oc.OcChestComponent:OpenWindow () Oc.OcChestComponent:NetCallback_ChestOpen () Oc.Network.OcNetMng:Callback_Chest_OpenMenu () Oc.Network.OcNetRpc_ChestOpenClose:ReceiveOpenResult (Oc.Network.OcNetRpc_ChestOpenResult,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:5941MB, totalAllocatedMem:4735MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+7MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcNetMng.setClientDisconnect:A: plId=7470:Frame=10277 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetMng:setClientDisconnect (Oc.OcPlMaster) Oc.OcPlMaster:OnStopClient () Mirror.NetworkIdentity:OnStopClient () Mirror.NetworkClient:DestroyObject (uint) Mirror.NetworkClient:OnObjectDestroy (Mirror.ObjectDestroyMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]NetRpc.Clt Rcv.LogOut:ID=8:Frame=10277 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Fasting Has Been Finished! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlBuffCtrl:TryDeactivateFastingOnNightStart () Oc.OcDayMng:Event_NightStart () Oc.OcDayMng:updateTimeMng () Oc.OcDayMng:move () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () RpcStartProcessAck:TgtNum=1, startTime=207.6948, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcBuildingBase_Craft:StartProcessAck (Oc.CraftNetItem) Oc.OcBuildingBase_Craft/d__88:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () RpcStartProcessAck:TgtNum=1, startTime=207.6948, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcBuildingBase_Craft:StartProcessAck (Oc.CraftNetItem) Oc.OcBuildingBase_Craft/d__88:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1161331276 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=427524136 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:5941MB, totalAllocatedMem:4732MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-3MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1910400037 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-468531420 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=127675201 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:5941MB, totalAllocatedMem:4757MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+25MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=604565972 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ClientRpc [11031] received for deleted object [netId=7592] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7593] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2049807182 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before: after:Gialice:Frame=12592 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange Gialice OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=12592 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=12592 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1952808579 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcPl.charaChangeHook before:Gialice after:Gialice:Frame=12674 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange Gialice OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=12674 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=12693 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=12693 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=12747 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=12747 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:Gialice:Frame=12748 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.warp pos:(-2180.37, 135.97, -986.65) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:UserCode_RpcWarp__Vector3__Vector3 (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:InvokeUserCode_RpcWarp__Vector3__Vector3 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () キャラメンバUI追加 Id=7603 Name=Gialice OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-671693191 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6005MB, totalAllocatedMem:4803MB [Diff]totalReservedMem:+64MB, totalAllocatedMem:+46MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1969979733 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Deactivte Exitゴブリン(素手) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Em.AsEm_Deactivate:exit () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.Em.OcEm_Generic:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () Deactivte Exitゴブリン(素手) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Em.AsEm_Deactivate:exit () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.Em.OcEm_Generic:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=13031 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=13031 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1138169289 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-440332308 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=13179 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=13179 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-51865876 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-545528352 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6037MB, totalAllocatedMem:4792MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:-11MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6037MB, totalAllocatedMem:4794MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+2MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Failed to spawn server object, did you forget to add it to the NetworkManager? assetId=1639876306 netId=7642 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1639876306 scene=0 netId=7642 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Error]存在しない敵のHP同期を受信:GUID1048735068,Hp785,Cond0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.OcEmMng:SyncHealth (int,single,single,uint,bool) Oc.Network.OcNetRpc_HealthCond:Receive (Oc.Network.OcNetRpc_HealthCond_Requset,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Did not find target for sync message for 7642 . Note: this can be completely normal because UDP messages may arrive out of order, so this message might have arrived after a Destroy message. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6037MB, totalAllocatedMem:4805MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+11MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6037MB, totalAllocatedMem:4794MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-11MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Save: 3ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Save (string[],string[],string) Oc.OcSaveManager:SaveCache (Oc.OcSaveManager/FileCache) Oc.OcSaveManager:SaveCache (Oc.OcSaveManager/FileType) Oc.OcUI_SettingMenu:ApplySetting () Oc.OcUI_SettingMenu:OnClickApplyButton () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () Save: 2ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Save (string[],string[],string) Oc.OcSaveManager:SaveCache (Oc.OcSaveManager/FileCache) Oc.OcSaveManager:SaveCache (Oc.OcSaveManager/FileType) Oc.OcUI_SettingMenu:ApplySetting () Oc.OcUI_SettingMenu:OnClickApplyButton () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () Save: 3ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Save (string[],string[],string) Oc.OcSaveManager:SaveCache (Oc.OcSaveManager/FileCache) Oc.OcSaveManager:SaveCache (Oc.OcSaveManager/FileType) Oc.OcUI_SettingMenu:ApplySetting () Oc.OcUI_SettingMenu:OnClickApplyButton () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () Save: 3ms OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PocketpairSave.PocketpairSaveManager:Save (string[],string[],string) Oc.OcSaveManager:SaveCache (Oc.OcSaveManager/FileCache) Oc.OcSaveManager:SaveCache (Oc.OcSaveManager/FileType) Oc.OcUI_SettingMenu:ApplySetting () Oc.OcUI_SettingMenu:OnClickApplyButton () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (3, 4) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (3, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, 3) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, 4) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_25.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_25.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () [GrassRenderer] Unload AdditionalGrass: (0, 3) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, 4) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (3, 4) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (3, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Canyon/OcScene_OpenworldMap_Main_FieldObject_Canyon_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcDevStatsRecorder.Record() [Current]totalReservedMem:6071MB, totalAllocatedMem:4820MB [Diff]totalReservedMem:+34MB, totalAllocatedMem:+26MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [GrassRenderer] Loaded AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (3, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Canyon/OcScene_OpenworldMap_Main_FieldObject_Canyon_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (4, 2) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_68.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (4, 2) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (3, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcDevStatsRecorder.Record() [Current]totalReservedMem:6087MB, totalAllocatedMem:4824MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+4MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_bridge/OcScene_OpenworldMap_Main_FieldObject_bridge_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_bridge/OcScene_OpenworldMap_Main_FieldObject_bridge_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-217132953 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6087MB, totalAllocatedMem:4826MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+2MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) RaceGateGoal:UserId=7434, Name = 新MDS, Time = 76.06 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcInstallObj_PickupEvent_RaceGate:PhaseGoal_FromRpc (int,int) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ChatLog:Clt:Snd:uoooooooooooooooo OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetRpc_Chat:Send (string,int) Oc.OcUI_ChatHandler:SendMessage (string,Mirror.NetworkConnection) Oc.OcUI_ChatHandler:TrySendMessage (string) Oc.OcUI_ChatHandler:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDayMng.Event_NightEnd OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcDayMng:Event_NightEnd () Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Morning Fasting Has Been Started! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlBuffCtrl:TryActivateFastingOnDayStart () Oc.OcDayMng:Event_NightEnd () Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6087MB, totalAllocatedMem:4835MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+9MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6087MB, totalAllocatedMem:4833MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-2MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6087MB, totalAllocatedMem:4829MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-4MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=22303 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=22303 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6087MB, totalAllocatedMem:4826MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-3MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1815645628 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2131491244 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2124334222 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (4, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (3, 5) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-981346973 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6087MB, totalAllocatedMem:4842MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+16MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_HouseB/OcScene_OpenworldMap_Main_FieldObject_HouseB_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_26.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (3, 4) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (1, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (2, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (3, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_13.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (3, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (0, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, 2) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, 3) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_biohazard_city_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload GrassMap: OWTerrain_4_3 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () 地形データ適応. OWTerrain_3_3 => OWTerrain_3_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (0, 3) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (1, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (2, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619_HLOD_7.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0710/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0710_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Pirate/OcScene_OpenworldMap_Main_FieldObject_Pirate_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_41.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_45.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_44.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_43.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Pirate/OcScene_OpenworldMap_Main_FieldObject_Pirate_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_42.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6103MB, totalAllocatedMem:4840MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:-2MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload GrassMap: OWTerrain_4_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (2, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (2, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-1, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, 2) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_27.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_7.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.ReqWarpAS pos:(-932.08, 68.96, -2303.77) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:ReqWarpAS (UnityEngine.Vector3,single,bool,bool,bool,System.Action,bool,Oc.OcPlMaster/RespawnType) Oc.OcWarpPointManager:TryWarpTo (long) Oc.Maps.OcUI_WorldMapMng:OnConfirmWarp () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () OcPlMaster.warp pos:(-932.08, 68.96, -2303.77) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp_withCamReset (UnityEngine.Vector3,single) Oc.AsPl_WarpEnd:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () 地形データ適応. OWTerrain_3_2 => OWTerrain_3_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload GrassMap: OWTerrain_3_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload GrassMap: OWTerrain_3_3 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (1, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, 2) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (1, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, 2) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded GrassMap: OWTerrain_2_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-9, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-9, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-7, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-7, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_2_0 => OWTerrain_2_0_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_46.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-619087050 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-619087050 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-619087050 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-619087050 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-619087050 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-619087050 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-619087050 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-619087050 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-569671066 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-569671066 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-569671066 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-569671066 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-569671066 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-569671066 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-569671066 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-569671066 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1282190091 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1282190091 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1282190091 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1282190091 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1282190091 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1282190091 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1282190091 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1282190091 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2141880888 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2141880888 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2141880888 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2141880888 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2141880888 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2141880888 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2141880888 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2141880888 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_15.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_14.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_16.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_19.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4711MB [Diff]totalReservedMem:-11MB, totalAllocatedMem:-129MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-861579994 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4732MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+21MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=26742 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4730MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-2MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcNetMng.setClientDisconnect:A: plId=7540:Frame=27509 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetMng:setClientDisconnect (Oc.OcPlMaster) Oc.OcPlMaster:OnStopClient () Mirror.NetworkIdentity:OnStopClient () Mirror.NetworkClient:DestroyObject (uint) Mirror.NetworkClient:OnObjectDestroy (Mirror.ObjectDestroyMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]NetRpc.Clt Rcv.LogOut:ID=11:Frame=27509 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4669MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-61MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4669MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=29841 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=29841 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4669MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4670MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4687MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+17MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=672513759 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2005036684 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_3_0 => OWTerrain_3_0_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () [GrassRenderer] Unload AdditionalGrass: (-8, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded GrassMap: OWTerrain_3_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_15.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_3_0 => OWTerrain_3_0_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_14.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (-8, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-8, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () 地形データ適応. OWTerrain_3_0 => OWTerrain_3_0_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_15.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_7.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) NetLog:[CLT]OcPl.charaChangeHook before: after:伊藤沙子:Frame=32496 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange 伊藤沙子 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=32496 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=32496 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) NetLog:[CLT]OcPl.charaChangeHook before:伊藤沙子 after:伊藤沙子:Frame=32603 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange 伊藤沙子 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=32603 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=32618 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=32618 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () 地形データ適応. OWTerrain_3_0 => OWTerrain_3_0_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) [GrassRenderer] Loaded AdditionalGrass: (-8, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_14.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) RaceGateGoal:UserId=7476, Name = アトラ, Time = 30.1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcInstallObj_PickupEvent_RaceGate:PhaseGoal_FromRpc (int,int) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4724MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+37MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [GrassRenderer] Unload GrassMap: OWTerrain_3_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-9, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-9, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) キャラメンバUI追加 Id=7679 Name=伊藤沙子 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=32904 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=32904 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:伊藤沙子:Frame=32905 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.warp pos:(410.43, 72.33, 596.58) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:UserCode_RpcWarp__Vector3__Vector3 (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:InvokeUserCode_RpcWarp__Vector3__Vector3 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=134989865 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=33269 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=33269 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [GrassRenderer] Loaded AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=869169346 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-635212030 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=33397 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=33397 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=336490369 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-9, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4729MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+5MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [GrassRenderer] Loaded AdditionalGrass: (-9, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-9, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-9, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-7, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-9, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-9, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-9, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-9, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-7, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-9, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_3_0 => OWTerrain_3_0_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () [GrassRenderer] Unload AdditionalGrass: (-8, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded GrassMap: OWTerrain_3_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_15.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4744MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+15MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () !!!! CannonShoot (0.00, 0.00, 0.00) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.AsPl_CannonShoot:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_14.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_14.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_3_0 => OWTerrain_3_0_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) [GrassRenderer] Loaded AdditionalGrass: (-8, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4722MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-22MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () !!!! CannonShoot (0.00, 0.00, 0.00) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.AsPl_CannonShoot:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4729MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+7MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=36350 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_Ramp_Long_10m_BarrierA_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) NetLog:[CLT]OcNetMng.setClientDisconnect:A: plId=7461:Frame=36667 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetMng:setClientDisconnect (Oc.OcPlMaster) Oc.OcPlMaster:OnStopClient () Mirror.NetworkIdentity:OnStopClient () Mirror.NetworkClient:DestroyObject (uint) Mirror.NetworkClient:OnObjectDestroy (Mirror.ObjectDestroyMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]NetRpc.Clt Rcv.LogOut:ID=7:Frame=36667 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1097068213 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm:restart (UnityEngine.Vector3,UnityEngine.Quaternion,byte,bool,bool,Oc.eEmPoolType,bool,bool,int,int) Oc.OcEmPool:doActivate (Oc.Em.OcEm,UnityEngine.Vector3,UnityEngine.Quaternion,byte,Oc.OcSpawner,bool,bool,bool,bool,bool,System.Nullable`1,bool,bool,int,int) Oc.OcEmMng:OnCreateEmInst (Oc.Em.OcEm,Oc.EmSpawnInfo,bool) Oc.Em.OcEm:OnChangeSpawnInfo (Oc.EmSpawnInfo,Oc.EmSpawnInfo) Oc.Em.OcEm:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload GrassMap: OWTerrain_3_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-9, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-9, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong_Barrier_A (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_TurnLong (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4685MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-44MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1167772707 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.AssetBundleRequest:get_asset () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:WaitForCompletionHandler () UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:InvokeWaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion () Oc.AssetLoadSystem.OcEnemyAssetMng/AssetHandle:Load (Oc.AssetLoadSystem.OcEnemyAssetMng/LoadRequest) Oc.AssetLoadSystem.OcEnemyAssetMng:LoadEnemyModelfromEmType (Oc.EmSpawnInfo,Oc.OcEmPool,int,bool) Oc.OcEmMng:ClientSpawnDelegate (UnityEngine.Vector3,uint) Mirror.NetworkClient/<>c__DisplayClass67_0:b__0 (Mirror.SpawnMessage) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=999955228 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=37709 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=37709 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=38037 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=38037 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6092MB, totalAllocatedMem:4685MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () NetLog:[CLT]NetRpc.Clt Rcv.LogOut:ID=15:Frame=38366 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.ReqWarpAS pos:(-355.57, 33.09, -1905.52) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:ReqWarpAS (UnityEngine.Vector3,single,bool,bool,bool,System.Action,bool,Oc.OcPlMaster/RespawnType) Oc.OcWarpPointManager:TryWarpTo (long) Oc.Maps.OcUI_WorldMapMng:OnConfirmWarp () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () OcPlMaster.warp pos:(-355.57, 33.09, -1905.52) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp_withCamReset (UnityEngine.Vector3,single) Oc.AsPl_WarpEnd:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Pirate/OcScene_OpenworldMap_Main_FieldObject_Pirate_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Village02_Field/OcScene_OpenworldMap_Main_FieldObject_Village02_Field_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_3_0 => OWTerrain_3_0_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_15.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_15.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1544666976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1544666976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1544666976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1544666976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1544666976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1544666976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1544666976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1544666976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1544666976 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1373196087 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1373196087 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1373196087 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1373196087 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1373196087 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1373196087 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1373196087 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1373196087 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1373196087 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1494355489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1494355489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1494355489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1494355489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1494355489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1494355489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1494355489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1494355489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1494355489 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1036505801 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1036505801 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1036505801 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1036505801 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1036505801 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1036505801 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1036505801 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1036505801 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1036505801 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1083474265 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1083474265 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1083474265 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1083474265 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1083474265 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1083474265 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1083474265 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1083474265 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1083474265 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=304432309 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=304432309 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=304432309 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=304432309 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=304432309 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=304432309 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=304432309 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=304432309 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=304432309 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-7, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-7, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-9, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-8, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (-4, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-4, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-4, -14) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_3_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_47.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_7.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_7.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_48.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6088MB, totalAllocatedMem:4706MB [Diff]totalReservedMem:-4MB, totalAllocatedMem:+21MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () RpcStartProcessAck:TgtNum=1, startTime=1111.422, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcBuildingBase_Craft:StartProcessAck (Oc.CraftNetItem) Oc.OcBuildingBase_Craft/d__88:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=39267 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=39267 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_48.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1780706299 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-4, -14) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-2, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_9.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_2_0 => OWTerrain_2_0_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-4, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-4, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-1, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () RpcStartProcessAck:TgtNum=1, startTime=1135.906, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcBuildingBase_Craft:StartProcessAck (Oc.CraftNetItem) Oc.OcBuildingBase_Craft/d__88:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_16.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6088MB, totalAllocatedMem:4711MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+5MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [GrassRenderer] Unload GrassMap: OWTerrain_2_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=40098 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=40467 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=40467 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6088MB, totalAllocatedMem:4711MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) RaceGateGoal:UserId=2, Name = 白藤花音(配信中), Time = 9.08 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcInstallObj_PickupEvent_RaceGate:PhaseGoal_FromRpc (int,int) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6088MB, totalAllocatedMem:4715MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+4MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=42112 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=42112 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ChatLog:Clt:Snd:uma hito yori osoi hazu OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetRpc_Chat:Send (string,int) Oc.OcUI_ChatHandler:SendMessage (string,Mirror.NetworkConnection) Oc.OcUI_ChatHandler:TrySendMessage (string) Oc.OcUI_ChatHandler:Update () OcDevStatsRecorder.Record() [Current]totalReservedMem:6088MB, totalAllocatedMem:4722MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+7MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-609599993 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1614274602 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1168415684 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcDevStatsRecorder.Record() [Current]totalReservedMem:6088MB, totalAllocatedMem:4734MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+12MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OcDevStatsRecorder.Record() [Current]totalReservedMem:6088MB, totalAllocatedMem:4732MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-2MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1164580491 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6088MB, totalAllocatedMem:4739MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+7MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=45319 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=45319 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=45559 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=45559 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6088MB, totalAllocatedMem:4740MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcNetMng.setClientDisconnect:A: plId=7448:Frame=46452 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetMng:setClientDisconnect (Oc.OcPlMaster) Oc.OcPlMaster:OnStopClient () Mirror.NetworkIdentity:OnStopClient () Mirror.NetworkClient:DestroyObject (uint) Mirror.NetworkClient:OnObjectDestroy (Mirror.ObjectDestroyMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]NetRpc.Clt Rcv.LogOut:ID=4:Frame=46452 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=46452 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6088MB, totalAllocatedMem:4725MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-15MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=46801 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=765365474 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=112788395 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6088MB, totalAllocatedMem:4746MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+21MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Fasting Has Been Finished! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlBuffCtrl:TryDeactivateFastingOnNightStart () Oc.OcDayMng:Event_NightStart () Oc.OcDayMng:updateTimeMng () Oc.OcDayMng:move () Oc.OcGameMng:Update () NetLog:[CLT]OcPl.charaChangeHook before: after:ジョニー・J・J:Frame=47707 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=47707 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=47707 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=47788 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=47788 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=47796 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=47796 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=47799 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=47799 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=47893 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=47893 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:ジョニー・J・J:Frame=47894 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.warp pos:(-142.84, 11.01, -2040.94) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:UserCode_RpcWarp__Vector3__Vector3 (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:InvokeUserCode_RpcWarp__Vector3__Vector3 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () キャラメンバUI追加 Id=7746 Name=ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1592101627 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2052467657 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1833106196 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:applyOrAdd (int,Oc.Em.IOcEm_PostponedRequest) Oc.OcEmMng:SyncAct (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetRpc_Em_Act:Receive (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=48156 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=48156 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=48181 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=48181 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () NetLog:[CLT]OcPl.charaChangeHook before: after:Krono_Gil:Frame=48235 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange Krono_Gil OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=48235 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Krono_Gil isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=48235 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel A: NetUserId=7753 VRoidCId=913048103217655091 Frame=48235 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel B:Master=False, Preview=False Frame=48239 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OcPl.InitVRoidMovel B2:Master=False, Preview=False Animator=pf_pl_body_f--Naked_OW03(Clone) (UnityEngine.Animator) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OcDevStatsRecorder.Record() [Current]totalReservedMem:6120MB, totalAllocatedMem:4829MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:+83MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=48286 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=48286 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1121205655 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcPlMaster.warp pos:(-912.58, 68.52, -2291.82) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:UserCode_RpcWarp__Vector3__Vector3 (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:InvokeUserCode_RpcWarp__Vector3__Vector3 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () キャラメンバUI追加 Id=7753 Name=Krono_Gil OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=48301 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=48301 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=48305 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=48305 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=48305 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=48305 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:Krono_Gil:Frame=48347 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1743818083 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1546047653 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-812594407 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=48458 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=48529 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=48529 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=48533 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:applyOrAdd (int,Oc.Em.IOcEm_PostponedRequest) Oc.OcEmMng:SyncAct (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetRpc_Em_Act:Receive (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=48619 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=48619 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=48623 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=48623 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=48623 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipLookCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool) Oc.OcPlMng:changeSlaveEquipLook (Oc.OcPlMaster,Oc.OcEquipSlot,int,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipLookCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool) Oc.OcPlMng:changeSlaveEquipLook (Oc.OcPlMaster,Oc.OcEquipSlot,int,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcNetMng.setClientDisconnect:A: plId=7482:Frame=48716 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetMng:setClientDisconnect (Oc.OcPlMaster) Oc.OcPlMaster:OnStopClient () Mirror.NetworkIdentity:OnStopClient () Mirror.NetworkClient:DestroyObject (uint) Mirror.NetworkClient:OnObjectDestroy (Mirror.ObjectDestroyMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]NetRpc.Clt Rcv.LogOut:ID=10:Frame=48716 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=48749 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=48749 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6344MB, totalAllocatedMem:4993MB [Diff]totalReservedMem:+224MB, totalAllocatedMem:+164MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1291433852 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1848320857 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1600170592 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6344MB, totalAllocatedMem:5006MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+13MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1805447892 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1663022676 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=50112 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2015022229 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-784672302 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-625612253 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-170218435 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=585937028 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1391265951 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=50566 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=50566 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcDevStatsRecorder.Record() [Current]totalReservedMem:6344MB, totalAllocatedMem:4998MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-8MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1450752429 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=50710 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_16.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1448088634 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ClientRpc [11031] received for deleted object [netId=7802] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7804] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7802] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7804] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7802] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7803] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7804] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7802] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7803] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7804] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7803] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1994112107 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=51113 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=51113 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before: after:0701.0142Ermine:Frame=51391 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange 0701.0142Ermine OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=51391 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=0701.0142Ermine isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=51391 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel A: NetUserId=7808 VRoidCId=3329580883796070466 Frame=51391 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel B:Master=False, Preview=False Frame=51394 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OcPl.InitVRoidMovel B2:Master=False, Preview=False Animator=pf_pl_body_f--Naked_OW03(Clone) (UnityEngine.Animator) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__17:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__13:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:FinishContinuations () System.Threading.Tasks.Task:FinishStageThree () System.Threading.Tasks.Task`1:TrySetResult (bool) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) Oc.OcVRoidManager/d__14:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=51467 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=51467 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=51467 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=51467 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6344MB, totalAllocatedMem:5026MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+28MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:0701.0142Ermine:Frame=51525 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () キャラメンバUI追加 Id=7808 Name=0701.0142Ermine OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () OcPlMaster.warp pos:(-138.89, 11.35, -2040.19) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:UserCode_RpcWarp__Vector3__Vector3 (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:InvokeUserCode_RpcWarp__Vector3__Vector3 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1575312634 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=545582549 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=51706 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=51706 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-541778859 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:applyOrAdd (int,Oc.Em.IOcEm_PostponedRequest) Oc.OcEmMng:SyncAct (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetRpc_Em_Act:Receive (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:applyOrAdd (int,Oc.Em.IOcEm_PostponedRequest) Oc.OcEmMng:SyncAct (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetRpc_Em_Act:Receive (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:applyOrAdd (int,Oc.Em.IOcEm_PostponedRequest) Oc.OcEmMng:SyncAct (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetRpc_Em_Act:Receive (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:applyOrAdd (int,Oc.Em.IOcEm_PostponedRequest) Oc.OcEmMng:SyncAct (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetRpc_Em_Act:Receive (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=51810 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=51810 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=51880 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=51880 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6344MB, totalAllocatedMem:5027MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () ChatLog:Clt:Snd:一応通れますね・・・上だけ OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetRpc_Chat:Send (string,int) Oc.OcUI_ChatHandler:SendMessage (string,Mirror.NetworkConnection) Oc.OcUI_ChatHandler:TrySendMessage (string) Oc.OcUI_ChatHandler:Update () [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID927315269のペットが見つかりません OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:ManualUpdateDetectedTrans (int) Oc.Em.OcEm:thinkPet () Oc.Em.OcEm:doReturnToTerritory () Oc.Em.OcEm:ReqIdle (bool) Oc.Em.OcEm:WarpPetForce () Oc.Em.OcEm:move () Oc.Em.OcEm_Satyros:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () ClientRpc [11031] received for deleted object [netId=7807] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7807] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1264081130 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_16.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_16.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcDevStatsRecorder.Record() [Current]totalReservedMem:6348MB, totalAllocatedMem:5030MB [Diff]totalReservedMem:+4MB, totalAllocatedMem:+3MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_16.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=53503 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=53503 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_16.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1689982399 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6348MB, totalAllocatedMem:5033MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+3MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6348MB, totalAllocatedMem:5019MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-14MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-2, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_15.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-1, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (-2, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) NetLog:[CLT]OcNetMng.setClientDisconnect:A: plId=7603:Frame=55701 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetMng:setClientDisconnect (Oc.OcPlMaster) Oc.OcPlMaster:OnStopClient () Mirror.NetworkIdentity:OnStopClient () Mirror.NetworkClient:DestroyObject (uint) Mirror.NetworkClient:OnObjectDestroy (Mirror.ObjectDestroyMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]NetRpc.Clt Rcv.LogOut:ID=13:Frame=55701 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6348MB, totalAllocatedMem:5021MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+2MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [GrassRenderer] Loaded AdditionalGrass: (-2, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) RaceGateGoal:UserId=7746, Name = ジョニー・J・J, Time = 41.33 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcInstallObj_PickupEvent_RaceGate:PhaseGoal_FromRpc (int,int) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDayMng.Event_NightEnd OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcDayMng:Event_NightEnd () Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Morning Fasting Has Been Started! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlBuffCtrl:TryActivateFastingOnDayStart () Oc.OcDayMng:Event_NightEnd () Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6348MB, totalAllocatedMem:5002MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-19MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () ID-1490672584のペットが見つかりません OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:ManualUpdateDetectedTrans (int) Oc.Em.OcEm:thinkPet () Oc.Em.OcEm:doReturnToTerritory () Oc.Em.OcEm_NPC_Base:doReturnToTerritory () Oc.Em.OcEm:ReqIdle (bool) Oc.Em.OcEm:WarpPetForce () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6348MB, totalAllocatedMem:5011MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+9MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [GrassRenderer] Unload AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ID-1490672584のペットが見つかりません OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:ManualUpdateDetectedTrans (int) Oc.Em.OcEm:thinkPet () Oc.Em.OcEm:doReturnToTerritory () Oc.Em.OcEm_NPC_Base:doReturnToTerritory () Oc.Em.OcEm:ReqIdle (bool) Oc.Em.OcEm:WarpPetForce () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () ClientRpc [11031] received for deleted object [netId=7842] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6348MB, totalAllocatedMem:5014MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+3MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Deactivte Exitウマ OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Em.AsEm_Deactivate:exit () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6348MB, totalAllocatedMem:5017MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+3MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1111985151 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-305457060 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) NetLog:[CLT]OcNetMng.setClientDisconnect:A: plId=7844:Frame=59648 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetMng:setClientDisconnect (Oc.OcPlMaster) Oc.OcPlMaster:OnStopClient () Mirror.NetworkIdentity:OnStopClient () Mirror.NetworkClient:DestroyObject (uint) Mirror.NetworkClient:OnObjectDestroy (Mirror.ObjectDestroyMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]NetRpc.Clt Rcv.LogOut:ID=20:Frame=59648 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID-1490672584のペットが見つかりません OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:ManualUpdateDetectedTrans (int) Oc.Em.OcEm:thinkPet () Oc.Em.OcEm:doReturnToTerritory () Oc.Em.OcEm_NPC_Base:doReturnToTerritory () Oc.Em.OcEm:ReqIdle (bool) Oc.Em.OcEm:WarpPetForce () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [11031] received for deleted object [netId=7843] OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID927315269のペットが見つかりません OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:ManualUpdateDetectedTrans (int) Oc.Em.OcEm:thinkPet () Oc.Em.OcEm:doReturnToTerritory () Oc.Em.OcEm:ReqIdle (bool) Oc.Em.OcEm:WarpPetForce () Oc.Em.OcEm:move () Oc.Em.OcEm_Satyros:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1148215312 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1018311040 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (0, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (0, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-2, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -18) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6348MB, totalAllocatedMem:5022MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+5MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_2_0 => OWTerrain_2_0_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () [GrassRenderer] Unload AdditionalGrass: (-1, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-1, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-4, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (-4, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_2_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_15.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload AdditionalGrass: (-2, -17) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Loaded AdditionalGrass: (-4, -14) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.ReqWarpAS pos:(2725.87, 11.80, 639.78) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:ReqWarpAS (UnityEngine.Vector3,single,bool,bool,bool,System.Action,bool,Oc.OcPlMaster/RespawnType) Oc.OcWarpPointManager:TryWarpTo (long) Oc.Maps.OcUI_WorldMapMng:OnConfirmWarp () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () OcPlMaster.warp pos:(2725.87, 11.80, 639.78) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp_withCamReset (UnityEngine.Vector3,single) Oc.AsPl_WarpEnd:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () 地形データ適応. OWTerrain_2_0 => OWTerrain_2_0_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_3_0 => OWTerrain_3_0_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) [GrassRenderer] Unload GrassMap: OWTerrain_2_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload GrassMap: OWTerrain_3_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-2, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-3, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-4, -16) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-4, -15) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload AdditionalGrass: (-4, -14) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadAdditionalGrass (UnityEngine.Vector2Int) GrassRenderer.GrassRendererManager:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_30.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded GrassMap: OWTerrain_6_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_5_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_5_3 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_6_3 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Canyon/OcScene_OpenworldMap_Main_FieldObject_Canyon_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_6_3 => OWTerrain_6_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_6_2 => OWTerrain_6_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Snowmountain/OcScene_OpenworldMap_Main_FieldObject_Snowmountain_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn/OcScene_OpenworldMap_Main_FieldObject_Autumn_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_20.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_57.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_7.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_41.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Canyon/OcScene_OpenworldMap_Main_FieldObject_Canyon_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Snowmountain/OcScene_OpenworldMap_Main_FieldObject_Snowmountain_HLOD_6.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn/OcScene_OpenworldMap_Main_FieldObject_Autumn_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_44.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_26.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_21.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_27.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Canyon/OcScene_OpenworldMap_Main_FieldObject_Canyon_HLOD_13.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcDevStatsRecorder.Record() [Current]totalReservedMem:6412MB, totalAllocatedMem:5133MB [Diff]totalReservedMem:+64MB, totalAllocatedMem:+111MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Canyon/OcScene_OpenworldMap_Main_FieldObject_Canyon_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Snowmountain/OcScene_OpenworldMap_Main_FieldObject_Snowmountain_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_LightObject/OcScene_OpenworldMap_Main_FieldObject_LightObject_HLOD_16.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_28.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_25.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_31.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=61499 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=61499 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-12760536 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1730302749 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6412MB, totalAllocatedMem:5039MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-94MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=61641 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=681340047 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Deactivte Exitウマ OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Em.AsEm_Deactivate:exit () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=61823 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID641374847のペットが見つかりません OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:ManualUpdateDetectedTrans (int) Oc.Em.OcEm:thinkPet () Oc.Em.OcEm:doReturnToTerritory () Oc.Em.OcEm_Chicken:doReturnToTerritory () Oc.Em.OcEm:ReqIdle (bool) Oc.Em.OcEm:WarpPetForce () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () OcDevStatsRecorder.Record() [Current]totalReservedMem:6412MB, totalAllocatedMem:5053MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+14MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEngine.MonoBehaviour:print (object) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) SciFiBeamStatic:SpawnBeam () SciFiBeamStatic:OnEnable () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1988520011 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1493316824 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1241942132 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=62702 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=62702 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before: after:Gialice:Frame=62888 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange Gialice OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup:_CharacterBuilder setup Frame=62888 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:SetUpCharacterBuilder (UnityEngine.GameObject) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=62888 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:Gialice after:Gialice:Frame=62983 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange Gialice OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=62983 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=63003 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=63003 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=350673334 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=63031 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=63031 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () NetLog:[CLT]OcNetRpc_ServerBroadCast_CltRcvJoin_InCommingName:Gialice:Frame=63032 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.warp pos:(-134.90, 12.53, -2043.93) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:UserCode_RpcWarp__Vector3__Vector3 (UnityEngine.Vector3,UnityEngine.Vector3) Oc.OcPlMaster:InvokeUserCode_RpcWarp__Vector3__Vector3 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=2042292349 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) キャラメンバUI追加 Id=7860 Name=Gialice OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcUI_MemberHealthHandler:AddMember (Oc.OcPlMaster) Oc.OcPlMng/<>c__DisplayClass50_0/<b__0>d:MoveNext () Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1c__DisplayClass50_0/<b__0>d>:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=400352642 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6412MB, totalAllocatedMem:5087MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+34MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:applyOrAdd (int,Oc.Em.IOcEm_PostponedRequest) Oc.OcEmMng:SyncAct (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetRpc_Em_Act:Receive (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:applyOrAdd (int,Oc.Em.IOcEm_PostponedRequest) Oc.OcEmMng:SyncAct (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetRpc_Em_Act:Receive (Oc.Network.OcNetRpc_Em_Act_Requset,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID2318の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,bool) Oc.Item.OcItemDataMng:CreateItem (int,int) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=63339 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=伊藤沙子 isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Shirts_Green(Clone) Frame=63339 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=63554 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.charaChangeSetup: name=Gialice isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body--DragonArmor_high_Black(Clone) Frame=63554 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:dress (Oc.OcMountContainer) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1156462974 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6428MB, totalAllocatedMem:5088MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+1MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=64216 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Oc.Item.UI.OcItemUI_CraftMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.Divided.OcUI_DividedMenuMng:CreateInst (Oc.Divided.DivScene) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:OpenWorkBench (Oc.OcBuildingBase,bool) Oc.OcBldg_CraftingBench:OpenWindow () Oc.OcBuildingBase:NetCallback_OpenMenu () Oc.Network.OcNetMng:CallBack_InstallObj_OpenMenu () Oc.Network.OcNetRpc_InstallObj_Open:ReceiveResult (int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Oc.Item.UI.OcItemUI_CraftMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.Divided.OcUI_DividedMenuMng:CreateInst (Oc.Divided.DivScene) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:OpenWorkBench (Oc.OcBuildingBase,bool) Oc.OcBldg_CraftingBench:OpenWindow () Oc.OcBuildingBase:NetCallback_OpenMenu () Oc.Network.OcNetMng:CallBack_InstallObj_OpenMenu () Oc.Network.OcNetRpc_InstallObj_Open:ReceiveResult (int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Oc.Item.UI.OcItemUI_AutoCraftMng.OcUnityAwake() Start OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.Divided.OcUI_DividedMenuMng:CreateInst (Oc.Divided.DivScene) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:OpenWorkBench (Oc.OcBuildingBase,bool) Oc.OcBldg_CraftingBench:OpenWindow () Oc.OcBuildingBase:NetCallback_OpenMenu () Oc.Network.OcNetMng:CallBack_InstallObj_OpenMenu () Oc.Network.OcNetRpc_InstallObj_Open:ReceiveResult (int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Oc.Item.UI.OcItemUI_AutoCraftMng.OcUnityAwake() Finish OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.Divided.OcUI_DividedMenuMng:CreateInst (Oc.Divided.DivScene) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:OpenWorkBench (Oc.OcBuildingBase,bool) Oc.OcBldg_CraftingBench:OpenWindow () Oc.OcBuildingBase:NetCallback_OpenMenu () Oc.Network.OcNetMng:CallBack_InstallObj_OpenMenu () Oc.Network.OcNetRpc_InstallObj_Open:ReceiveResult (int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcUI_DividedMenuMng.ActivateScene(Craft) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:OpenWorkBench (Oc.OcBuildingBase,bool) Oc.OcBldg_CraftingBench:OpenWindow () Oc.OcBuildingBase:NetCallback_OpenMenu () Oc.Network.OcNetMng:CallBack_InstallObj_OpenMenu () Oc.Network.OcNetRpc_InstallObj_Open:ReceiveResult (int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcUI_MenuHandler.SetUIManager(pfUI_Craft(Clone) (Oc.Item.UI.OcItemUI_CraftMng)) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Item.UI.OcUI_MenuHandler:SetUIManager (Oc.Item.UI.IOcUI_MenuUI,bool) Oc.Divided.DividedMenu_Craft:OnActivate () Oc.Divided.OcUI_DividedMenu/d__13:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6433MB, totalAllocatedMem:5129MB [Diff]totalReservedMem:+5MB, totalAllocatedMem:+41MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6433MB, totalAllocatedMem:5110MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-19MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-653043018 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm:restart (UnityEngine.Vector3,UnityEngine.Quaternion,byte,bool,bool,Oc.eEmPoolType,bool,bool,int,int) Oc.OcEmPool:doActivate (Oc.Em.OcEm,UnityEngine.Vector3,UnityEngine.Quaternion,byte,Oc.OcSpawner,bool,bool,bool,bool,bool,System.Nullable`1,bool,bool,int,int) Oc.OcEmMng:OnCreateEmInst (Oc.Em.OcEm,Oc.EmSpawnInfo,bool) Oc.Em.OcEm:OnChangeSpawnInfo (Oc.EmSpawnInfo,Oc.EmSpawnInfo) Oc.Em.OcEm:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-310179243 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=66410 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=66410 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID-814623618のペットが見つかりません OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:ManualUpdateDetectedTrans (int) Oc.Em.OcEm:thinkPet () Oc.Em.OcEm:doReturnToTerritory () Oc.Em.OcEm_Dragon:doReturnToTerritory () Oc.Em.OcEm:ReqIdle (bool) Oc.Em.OcEm:WarpPetForce () Oc.Em.OcEm:move () Oc.Em.OcEm_Dragon:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-945447774 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcDevStatsRecorder.Record() [Current]totalReservedMem:6433MB, totalAllocatedMem:5121MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+11MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=67385 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=67385 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=67512 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=67512 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6449MB, totalAllocatedMem:5157MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+36MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcDevStatsRecorder.Record() [Current]totalReservedMem:6465MB, totalAllocatedMem:5151MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:-6MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=68640 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=68640 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () storeFallDamageStartY:D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:checkFallDamage () Oc.OcPl:checkLand_FromFall () Oc.AsPl_FallBase:move () Oc.AsPl_Fall:move () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () OcDevStatsRecorder.Record() [Current]totalReservedMem:6465MB, totalAllocatedMem:5150MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-1MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.CreateInstExtensions:CreateInst (Oc.OcPlEquip,UnityEngine.Transform,bool) Oc.OcPlEquipCtrl:setEquip (Oc.Item.OcItem,Oc.OcEquipSlot,bool,bool,bool) Oc.OcPlMng:changeSlaveEquip (Oc.OcPlMaster,Oc.OcEquipSlot,int,int,bool,bool,bool) Oc.OcPlMng:moveClientNetInfo (Oc.OcPlMaster) Oc.OcPlMng:moveClient () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Barrier_A_Collider (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh RTC_BankLeft_Straight_Track (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) Mirror.NetworkClient/d__82:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__82> (Mirror.NetworkClient/d__82&) Mirror.NetworkClient:SpawnPrefabAsync (Mirror.SpawnMessage) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6465MB, totalAllocatedMem:5169MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+19MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcUI_DividedMenuMng.ActivateScene(Inventory) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Divided.OcUI_DividedMenuMng:ActivateScene (Oc.Divided.DivScene,object) Oc.Item.UI.OcUI_MenuHandler:Toggle (int) Oc.Item.UI.OcUI_MenuHandler:MenuButtonUpdate () Oc.Item.UI.OcUI_MenuHandler:Update () OcPl.setPreviewMode -2615280 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:setPreviewMode () Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChange 新MDS OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.charaChangeSetup: name=新MDS isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=70770 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel:True OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () OcPl.InitVRoidMovel D OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcUI_CharacterEquipPreview:Init () Oc.OcUI_CharacterEquipPreview:LateUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6465MB, totalAllocatedMem:5129MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-40MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=70809 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=70809 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=799942207 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=92118121 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1267733700 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcNetMng.setClientDisconnect:A: plId=7860:Frame=71051 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetMng:setClientDisconnect (Oc.OcPlMaster) Oc.OcPlMaster:OnStopClient () Mirror.NetworkIdentity:OnStopClient () Mirror.NetworkClient:DestroyObject (uint) Mirror.NetworkClient:OnObjectDestroy (Mirror.ObjectDestroyMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.ObjectDestroyMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]NetRpc.Clt Rcv.LogOut:ID=22:Frame=71051 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OcDevStatsRecorder.Record() [Current]totalReservedMem:6465MB, totalAllocatedMem:5128MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-1MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) OcDevStatsRecorder.Record() [Current]totalReservedMem:6465MB, totalAllocatedMem:5097MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-31MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () RpcStartProcessAck:TgtNum=1, startTime=2254.331, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcBuildingBase_Craft:StartProcessAck (Oc.CraftNetItem) Oc.OcBuildingBase_Craft/d__88:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () 地形データ適応. OWTerrain_6_2 => OWTerrain_6_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Snowmountain/OcScene_OpenworldMap_Main_FieldObject_Snowmountain_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload GrassMap: OWTerrain_5_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Canyon/OcScene_OpenworldMap_Main_FieldObject_Canyon_HLOD_14.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload GrassMap: OWTerrain_6_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () Warning: You are in a forbidden zone! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Maps.OcForbiddenZoneControl:ShowWarning () Oc.Maps.OcForbiddenZoneControl:PlEnterForbidden () Oc.Maps.OcForbiddenZoneControl:RefreshPlPosition (UnityEngine.Vector3,bool) Oc.Maps.OcOpenWorldAreaManager:EnterField (int) Oc.Maps.OcOpenWorldAreaManager:checkFieldEnter () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPlMaster.ReqWarpAS pos:(2813.29, 10.82, 903.79) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:ReqWarpAS (UnityEngine.Vector3,single,bool,bool,bool,System.Action,bool,Oc.OcPlMaster/RespawnType) Oc.Maps.OcForbiddenZoneControl:RespawnPlayer () Oc.Maps.OcForbiddenZoneControl:move () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=256623838 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OcPlMaster.warp pos:(2813.29, 10.82, 903.79) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp_withCamReset (UnityEngine.Vector3,single) Oc.AsPl_WarpEnd:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6449MB, totalAllocatedMem:5048MB [Diff]totalReservedMem:-16MB, totalAllocatedMem:-49MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Warning: You are in a forbidden zone! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Maps.OcForbiddenZoneControl:ShowWarning () Oc.Maps.OcForbiddenZoneControl:PlEnterForbidden () Oc.Maps.OcForbiddenZoneControl:RefreshPlPosition (UnityEngine.Vector3,bool) Oc.Maps.OcOpenWorldAreaManager:EnterField (int) Oc.Maps.OcOpenWorldAreaManager:checkFieldEnter () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) ChatLog:Clt:Snd:wwwwwwwwwwwそういうことwwww OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetRpc_Chat:Send (string,int) Oc.OcUI_ChatHandler:SendMessage (string,Mirror.NetworkConnection) Oc.OcUI_ChatHandler:TrySendMessage (string) Oc.OcUI_ChatHandler:Update () OcPlMaster.ReqWarpAS pos:(2814.23, 10.77, 906.24) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:ReqWarpAS (UnityEngine.Vector3,single,bool,bool,bool,System.Action,bool,Oc.OcPlMaster/RespawnType) Oc.Maps.OcForbiddenZoneControl:RespawnPlayer () Oc.Maps.OcForbiddenZoneControl:move () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () OcPlMaster.warp pos:(2814.23, 10.77, 906.24) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp_withCamReset (UnityEngine.Vector3,single) Oc.AsPl_WarpEnd:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () Warning: You are in a forbidden zone! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Maps.OcForbiddenZoneControl:ShowWarning () Oc.Maps.OcForbiddenZoneControl:PlEnterForbidden () Oc.Maps.OcForbiddenZoneControl:RefreshPlPosition (UnityEngine.Vector3,bool) Oc.Maps.OcOpenWorldAreaManager:EnterField (int) Oc.Maps.OcOpenWorldAreaManager:checkFieldEnter () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () RaceGateGoal:UserId=7753, Name = Krono_Gil, Time = 41.5 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcInstallObj_PickupEvent_RaceGate:PhaseGoal_FromRpc (int,int) Oc.Network.OcNetRpc_ServerBroadcast:Receive (Oc.Network.OcNetRpc_ServerBroadcast_Req,int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Warning: You are in a forbidden zone! OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.Maps.OcForbiddenZoneControl:ShowWarning () Oc.Maps.OcForbiddenZoneControl:PlEnterForbidden () Oc.Maps.OcForbiddenZoneControl:RefreshPlPosition (UnityEngine.Vector3,bool) Oc.Maps.OcOpenWorldAreaManager:EnterField (int) Oc.Maps.OcOpenWorldAreaManager:checkFieldEnter () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.Em.OcEm:receive_PosDegRecData (Oc.OcPosDegRec_Data,bool) Oc.OcEmMng:Net_Rcv_PosDeg_RecData (int,Oc.OcPosDegRec_Data) Oc.Network.OcNetRpc_PosDeg:Receive_RecData_Em_Unreliable (int,Oc.OcPosDegRec_Data) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6449MB, totalAllocatedMem:5027MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-21MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn/OcScene_OpenworldMap_Main_FieldObject_Autumn_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_31.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_44.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Snowmountain/OcScene_OpenworldMap_Main_FieldObject_Snowmountain_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_6_2 => OWTerrain_6_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () [GrassRenderer] Loaded GrassMap: OWTerrain_6_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=715771769 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6449MB, totalAllocatedMem:5115MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+88MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_31.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () RpcStartProcessAck:TgtNum=1, startTime=2254.331, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcBuildingBase_Craft:StartProcessAck (Oc.CraftNetItem) Oc.OcBuildingBase_Craft/d__88:MoveNext () System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (object) Cysharp.Threading.Tasks.UniTask/WaitUntilPromise:MoveNext () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Reliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_31.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6449MB, totalAllocatedMem:5106MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-9MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_31.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded GrassMap: OWTerrain_5_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6449MB, totalAllocatedMem:5123MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+17MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=77656 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=77656 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6449MB, totalAllocatedMem:5138MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+15MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=78485 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=78485 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=78966 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=78966 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () NetLog:[CLT]OcPl.charaChangeHook before:ジョニー・J・J after:ジョニー・J・J:Frame=79150 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetMng:Log (string,Oc.OcNetLogDisplay/LogType) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChange ジョニー・J・J OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.charaChangeSetup: name=ジョニー・J・J isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_m--Magic_Green(Clone) Frame=79150 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcPl.InitVRoidMovel:False OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPl/d__443:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__443> (Oc.OcPl/d__443&) Oc.OcPl:InitVRoidModel () Oc.OcPl/d__437:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__437> (Oc.OcPl/d__437&) Oc.OcPl:charaChangeSetup (bool,bool) Oc.OcPl:charaChange (Oc.OcPlCharaMakeData) Oc.OcPl:charaChangeHook (Oc.OcPlCharaMakeData,Oc.OcPlCharaMakeData) Oc.OcPl:DeserializeSyncVars (Mirror.NetworkReader,bool) Oc.OcPlMaster:DeserializeSyncVars (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:OnDeserialize (Mirror.NetworkReader,bool) Mirror.NetworkBehaviour:Deserialize (Mirror.NetworkReader,bool) Mirror.NetworkIdentity:DeserializeClient (Mirror.NetworkReader,bool) Mirror.NetworkClient:OnEntityStateMessage (Mirror.EntityStateMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.EntityStateMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6449MB, totalAllocatedMem:5163MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+25MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OcPlMaster.ReqWarpAS pos:(2865.94, 106.78, -1712.02) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:ReqWarpAS (UnityEngine.Vector3,single,bool,bool,bool,System.Action,bool,Oc.OcPlMaster/RespawnType) Oc.OcWarpPointManager:TryWarpTo (long) Oc.Maps.OcUI_WorldMapMng:OnConfirmWarp () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () OcPlMaster.warp pos:(2865.94, 106.78, -1712.02) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp_withCamReset (UnityEngine.Vector3,single) Oc.AsPl_WarpEnd:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () 地形データ適応. OWTerrain_6_2 => OWTerrain_6_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_6_3 => OWTerrain_6_3_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_31.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_15.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_46.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_6_0 => OWTerrain_6_0_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_6_1 => OWTerrain_6_1_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Snowmountain/OcScene_OpenworldMap_Main_FieldObject_Snowmountain_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Snowmountain/OcScene_OpenworldMap_Main_FieldObject_Snowmountain_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn/OcScene_OpenworldMap_Main_FieldObject_Autumn_HLOD_18.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_12.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_45.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_39.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload GrassMap: OWTerrain_6_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload GrassMap: OWTerrain_5_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload GrassMap: OWTerrain_5_3 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload GrassMap: OWTerrain_6_3 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_20.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded GrassMap: OWTerrain_6_1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_6_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OcDevStatsRecorder.Record() [Current]totalReservedMem:6441MB, totalAllocatedMem:5151MB [Diff]totalReservedMem:-8MB, totalAllocatedMem:-12MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_52.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Snowmountain/OcScene_OpenworldMap_Main_FieldObject_Snowmountain_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Snowmountain/OcScene_OpenworldMap_Main_FieldObject_Snowmountain_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_46.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_17.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_LightObject/OcScene_OpenworldMap_Main_FieldObject_LightObject_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_22.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_21.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_55.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_18.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) EnvDmg:_CurType=Cold needResistLevel=1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcOWEnvDmgController:applyEnvDmg (Oc.OcOWEnvDmgController/OcEnvDmgType,int) Oc.OcOWEnvDmgController:move () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_56.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) EnvDmg:_CurType=Cold needResistLevel=1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcOWEnvDmgController:applyEnvDmg (Oc.OcOWEnvDmgController/OcEnvDmgType,int) Oc.OcOWEnvDmgController:move () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () EnvDmg:_CurType=Cold needResistLevel=1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcOWEnvDmgController:applyEnvDmg (Oc.OcOWEnvDmgController/OcEnvDmgType,int) Oc.OcOWEnvDmgController:move () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () EnvDmg:_CurType=Cold needResistLevel=1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcOWEnvDmgController:applyEnvDmg (Oc.OcOWEnvDmgController/OcEnvDmgType,int) Oc.OcOWEnvDmgController:move () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () EnvDmg:_CurType=Cold needResistLevel=1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcOWEnvDmgController:applyEnvDmg (Oc.OcOWEnvDmgController/OcEnvDmgType,int) Oc.OcOWEnvDmgController:move () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () EnvDmg:_CurType=Cold needResistLevel=1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcOWEnvDmgController:applyEnvDmg (Oc.OcOWEnvDmgController/OcEnvDmgType,int) Oc.OcOWEnvDmgController:move () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () OcPlMaster.ReqWarpAS pos:(458.35, 126.75, 44.56) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:ReqWarpAS (UnityEngine.Vector3,single,bool,bool,bool,System.Action,bool,Oc.OcPlMaster/RespawnType) Oc.OcWarpPointManager:TryWarpTo (long) Oc.Maps.OcUI_WorldMapMng:OnConfirmWarp () UnityEngine.Events.InvokableCall:Invoke () UnityEngine.Events.UnityEvent:Invoke () UnityEngine.UI.Button:Press () UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel/ButtonState&,UnityEngine.EventSystems.PointerEventData) UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer (UnityEngine.InputSystem.UI.PointerModel&) UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process () UnityEngine.EventSystems.EventSystem:Update () OcPlMaster.warp pos:(458.35, 126.75, 44.56) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcPlMaster:warp (UnityEngine.Vector3) Oc.OcPlMaster:warp_withCamReset (UnityEngine.Vector3,single) Oc.AsPl_WarpEnd:enter () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.OcPl:move () Oc.OcPlMaster:move () Oc.OcPlMng:moveLocalPlayer () Oc.OcGameMng:Update () 地形データ適応. OWTerrain_6_1 => OWTerrain_6_1_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) 地形データ適応. OWTerrain_6_0 => OWTerrain_6_0_Downsampled (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadTerrain (UnityEngine.TerrainData,SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController/TerrainLevel,bool) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:LoadDownsampledTerrain () SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:UpdateStreaming (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:UpdateStreaming (UnityEngine.Camera,System.Collections.Generic.List`1) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Camera) SpaceResourceStreamingSystem.SpaceResourceStreamingManager`1:OnPreCull (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipelineManager:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.RenderPipeline:BeginCameraRendering (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () 地形データ適応. OWTerrain_3_2 => OWTerrain_3_2_Base (UnityEngine.TerrainData) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:ApplyTerrainData (UnityEngine.TerrainData) SpaceResourceStreamingSystem.MicroSplat.MicroSplatTerrainStreamingController:b__15_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.TerrainData,bool,System.Exception,bool) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Village02_Field/OcScene_OpenworldMap_Main_FieldObject_Village02_Field_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_biohazard_city_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Unload GrassMap: OWTerrain_6_1 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () [GrassRenderer] Unload GrassMap: OWTerrain_6_0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager:UnloadGrassMap (string) GrassRenderer.GrassRendererManager:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [GrassRenderer] Loaded AdditionalGrass: (2, -1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (2, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (2, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (3, -1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (3, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (3, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (4, -1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (4, 0) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded AdditionalGrass: (4, 1) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__48:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_4_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Loaded GrassMap: OWTerrain_3_2 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) GrassRenderer.GrassRendererManager/d__46:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Pirate/OcScene_OpenworldMap_Main_FieldObject_Pirate_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_HouseB/OcScene_OpenworldMap_Main_FieldObject_HouseB_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Canyon/OcScene_OpenworldMap_Main_FieldObject_Canyon_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_57.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_25.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_8.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_12.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) EnvDmg:_CurType=None needResistLevel=0 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:Log (object) Oc.OcOWEnvDmgController:applyEnvDmg (Oc.OcOWEnvDmgController/OcEnvDmgType,int) Oc.OcOWEnvDmgController:move () Oc.Maps.OcOpenWorldAreaManager:move () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_21.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_24.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_15.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_biohazard_city_HLOD_2.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_biohazard_city_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0710/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0710_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_21.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_12.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_13.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_11.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619_HLOD_7.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_58.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_12.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_14.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_13.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_25.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_10.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_22.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_23.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Autumn_city/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Autumn_city_HLOD_3.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_4.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1566233105 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1656425577 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-931716872 OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__683:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0624_HLOD_5.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_65.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_64.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_63.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_62.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_61.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_29.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_33.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_32.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_31.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_68.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_60.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_59.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:6457MB, totalAllocatedMem:5158MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+7MB OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OcDevStatsRecorder:Record () OcDevStatsRecorder:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_13.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Error:PosSync RPC received in the wrong order. OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Oc.Debug:LogNetwork (object) Oc.Network.OcNetPosDegRec_Receiver:receiveData (Oc.OcPosDegRec_Data) Oc.OcPlMng:receiveSlave_NetPl_PosDeg (Oc.OcPlMaster,Oc.OcPosDegRec_Data,bool) Oc.Network.OcNetPlInput_CommandSystem:Receive_PosDeg_Unreliable (Oc.OcPosDegRec_Data,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) EpicTransport.Client/<>c__DisplayClass26_0:b__2 (byte[],int) EpicTransport.Client:OnReceiveData (byte[],Epic.OnlineServices.ProductUserId,int) EpicTransport.Common:ReceiveData () EpicTransport.EosTransport:ServerEarlyUpdate () Mirror.NetworkServer:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_bridge/OcScene_OpenworldMap_Main_FieldObject_bridge_HLOD_0.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_bridge/OcScene_OpenworldMap_Main_FieldObject_bridge_HLOD_1.unity OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.NetworkManager:OnSceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) Error:PosSync RPC received in the wrong order. OcDebug:Lo